RUST METRICSFlight deck · live data
Data live Servers11,611 Players33,784 Populated2,810 Fresh wipes 3 h69 Scan5 min
‹ All servers62.129.150.101:28022
Offline Full Queue Fresh wipe Wipe due No query

TEST SERVER NAME

Offline 62.129.150.101:28022 checked 20d ago

modded
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,662top 71%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct5 Oct7 Oct10 Oct12 Oct15 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 11:30 UTC25d ago – – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

When does TEST SERVER NAME wipe?

The rhythm of TEST SERVER NAME's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 25 days 19 hours ago.

Tag meanings

How should you read the tags on TEST SERVER NAME?

These are the tags TEST SERVER NAME publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; v2332 (Protocol): Match the game version: protocol 2332 is required; ptrak (Networking): Network layer: RakNet, the standard for the game; oxide (Oxide): It runs Oxide, also known as uMod; modded (Modded): Modded: plugins or settings depart from the stock game; h955eb6e7 (Custom tag): This tag is non-standard, added by the owner or a plugin; stok (Custom tag): This tag is non-standard, added by the owner or a plugin. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does TEST SERVER NAME appear in Rust Metrics lists and filters?

On Rust Metrics, TEST SERVER NAME sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded.

Occupancy

Where does TEST SERVER NAME sit in the rankings?

Player hours over seven days put TEST SERVER NAME at #15,662, in the top 71% of all ranked servers.

How full does TEST SERVER NAME get?

Reading for TEST SERVER NAME: offline at this moment; last seen 20 days 15 hours ago.

Operator and location

Which location does TEST SERVER NAME run from?

No region comes from TEST SERVER NAME. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 62.129.150.101:28022.

What Rust version is TEST SERVER NAME on?

Reading: TEST SERVER NAME, Rust network protocol 2332, Windows. To get in, your game needs the same protocol; Steam applies the update.

Is TEST SERVER NAME up, and how often does it stay up?

Check: connection. TEST SERVER NAME is offline at this moment. Last contact was 20 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 2 October 2026.

Map and rules

How is TEST SERVER NAME configured, and what rules are in force?

Reading the name gives no gather rate for TEST SERVER NAME. The group limit is not published. Mode check gives survival; standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is off.

What map is TEST SERVER NAME on?

Size 3,000 and seed 1234567: the game generates the procedural map on TEST SERVER NAME from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto TEST SERVER NAME?

To join: start Rust, press F1 and type client.connect 62.129.150.101:28022. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
v2332
Protocol Match the game version: protocol 2332 is required.
ptrak
Networking Network layer: RakNet, the standard for the game.

Mods and access

oxide
Oxide It runs Oxide, also known as uMod.
modded
Modded Modded: plugins or settings depart from the stock game.

Other

h955eb6e7
Custom tag This tag is non-standard, added by the owner or a plugin.
stok
Custom tag This tag is non-standard, added by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.