RUST METRICSFlight deck · live data
Data live Servers11,880 Players98,236 Populated3,914 Fresh wipes 3 h395 Scan5 min
‹ All servers62.129.150.101:28015
Online Full Queue Fresh wipe Wipe due No query

Dusty261

Online 62.129.150.101:28015 checked 9m ago

modded
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 15 30 45 60 PAX 0 /60

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 47 SERVER FPS

Server fps

48 h low 39 · below 20 is lag, below 10 is bad
0 10 20 30 40 ENT 36,099 ×1000

Entities

48 h range 35,965–36,629 · memory 2,360 MB
1239 ET SINCE RESTART 4D 01H

Uptime

4 days 1 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,244top 37%
Last wipe19d agono schedule published
Next wipe–too few wipes seen yet
Memory2,360MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

02040608017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct21 Oct25 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 17:03 UTC19d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on Dusty261?

An average of 5 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 2 hours.

How often does Dusty261 wipe, and when?

The rhythm of Dusty261's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 19 days 23 hours ago.

Lists and filters

How should you read the tags on Dusty261?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp60 (Max players): Slots: 60; v2332 (Protocol): Your game must run protocol 2332 to get in; ptrak (Networking): RakNet carries the traffic, as standard for Rust; oxide (Oxide): Check: framework. Oxide (uMod) handles plugins; modded (Modded): Check: category. Modded, because plugins or settings alter the game; h955eb6e7 (Custom tag): Owner or plugin definition: this tag is not a standard Rust one; stok (Custom tag): Owner or plugin definition: this tag is not a standard Rust one from Dusty261. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Dusty261?

On Rust Metrics, Dusty261 sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded.

Occupancy

Where does Dusty261 sit in the rankings?

Player hours over seven days put Dusty261 at #8,244, in the top 37% of all ranked servers.

What player count does Dusty261 carry?

0 of 60 slots are filled on Dusty261 right now. Check: players over seven days. Average 0, peak 2. Check: 48-hour peak. 21:00 UTC, 1 players on average.

Server

Which location does Dusty261 run from?

Reading: location. Dusty261 gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 62.129.150.101:28015.

What Rust version is Dusty261 on?

Reading: Dusty261, Rust network protocol 2332, Windows. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Dusty261?

Over the last 48 hours the average was 47 server fps; the floor was 39. Peak entity count: 36,629. Buildings, deployables and all else included. Reading: 2,360 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Dusty261, and is it online now?

Check: connection. Dusty261 is online at this moment. Reading: uptime. About 4 days 1 hours ago it restarted, on its own count. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 8 October 2026.

Map and rules

What rules does Dusty261 enforce, and what are its settings?

No gather rate appears in the name: Dusty261. The group limit is not published. Mode check gives survival; gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on Dusty261?

From seed 1234567, the game generates the procedural map on Dusty261. Its size is 2,700. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Dusty261?

Check: join. Open Rust, press F1, then enter client.connect 62.129.150.101:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp60,ptrak,v2332,h955eb6e7,stok,gmrust,oxide,modded

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp60
Max players Slots: 60.
v2332
Protocol Your game must run protocol 2332 to get in.
ptrak
Networking RakNet carries the traffic, as standard for Rust.

Mods and access

oxide
Oxide Check: framework. Oxide (uMod) handles plugins.
modded
Modded Check: category. Modded, because plugins or settings alter the game.

Other

h955eb6e7
Custom tag Owner or plugin definition: this tag is not a standard Rust one.
stok
Custom tag Owner or plugin definition: this tag is not a standard Rust one.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.