CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike
Online EU 62.122.215.125:28035 checked 6m ago
Server instruments
last reading Fri 05:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 104 · below 20 is lag, below 10 is badEntities
48 h range 15,861–23,891 · memory 2,324 MBUptime
2 h 0 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers, top 66% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 18:43 UTC19d ago | 0 | – | running | 0 |
| Fri 9 Oct, 15:10 UTC20d ago | 1 | – | 1.1 days | 0 |
| Thu 1 Oct, 20:05 UTC FW28d ago | 3 | halved by day 1 | 7.8 days | 0 |
| Mon 28 Sep, 12:55 UTC31d ago | 1 | halved by day 2 | 3.3 days | 0 |
| Wed 16 Sep, 18:26 UTC43d ago | 2 | halved by day 1 | 11.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 36/999
- 113/150
- 11/100
- 6/150
- 14/50
- 5/50
Quick answers
from the figures on this pageWipe timing
What happens on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike when wipe day comes?
The busiest point of its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 0 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
When does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike wipe?
There is no next wipe to predict: CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 19 days 12 hours ago.
Tag meanings
How should you read the tags on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Tags published by CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp300 (Max players): 300 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike appear in Rust Metrics lists and filters?
Rust Metrics lists featuring CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: EU Rust servers, checked, Modded Rust servers, checked live, Build and creative servers and Rust creative servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike sit in the rankings?
Top 29% of all ranked servers: CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike takes #6,377 on seven-day player hours and #1,917 in Europe.
What player count does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike carry?
Current headcount on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike: 0 players, 300 slots available. Check: players over seven days. Average 0, peak 4. Average at the busiest hour was 1 players, at 20:00 UTC over the last 48 hours.
Server
What location is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike hosted in?
Its EU tag places CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 62.122.215.125:28035.
What Rust version is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Check: protocol. To join, your game must match; Steam handles the update.
How does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike perform?
Over the last 48 hours the average was 222 server fps; the floor was 104. Check: entities. The peak was 23,891, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,253 MB. What players call lag comes from low fps and an entity count on the rise.
How reliable is CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike, and is it online now?
Reading: online. CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike answers right now. Check: restart. The uptime it reports puts the last restart about 2 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike enforce, and what are its settings?
No gather rate appears in the name: CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
From seed 1337, the game generates the procedural map on CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike. Its size is 4,500. View it on RustMaps from this page: matching size and seed give an identical map. Its map carries the name Custom Map.
How to join
How can you get onto CYBERSHOKE | FFA | DUELS | CREATIVE |Counter-Strike?
Press F1 in Rust and enter client.connect 62.122.215.125:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://cybershoke.net/rust is where its website sits.
