MrK Testing - BETA
Online 61.245.144.125:24015 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
1 days 14 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 04:32 UTC8d ago | 1 | – | running | 0 |
| Sat 17 Oct, 01:02 UTC12d ago | 0 | – | 4.1 days | 0 |
| Sun 11 Oct, 02:06 UTC18d ago | 1 | held half | 6 days | 0 |
| Sat 10 Oct, 01:02 UTC19d ago | 1 | – | 1 days | 0 |
| Wed 7 Oct, 04:32 UTC22d ago | 0 | – | 2.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 109/500
- 125/100
- 176/225
- 70/700
- 211/700
- 347/350
Quick answers
from the figures on this pageWipe schedule
What happens on MrK Testing - BETA when wipe day comes?
At their busiest, its recent wipes drew 1 players on average. Peak crowd on the latest wipe: 5 hours in. Until the next wipe, the crowd stayed above half that peak in 100% of its recent wipes.
What wipe timing does MrK Testing - BETA follow?
There is no next wipe to predict: MrK Testing - BETA wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 38 hours ago.
Tag meanings
Which tags does MrK Testing - BETA carry, and what do they mean?
These are the tags MrK Testing - BETA publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp250 (Max players): The server holds 250 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Carbon handles the plugins here. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show MrK Testing - BETA?
On Rust Metrics, MrK Testing - BETA sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.
Player count
Where does MrK Testing - BETA sit in the rankings?
Ranking for MrK Testing - BETA: #15,141 on seven-day player hours, top 68% of all ranked servers.
What is the population on MrK Testing - BETA?
0 of 250 slots are filled on MrK Testing - BETA right now. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 13:00 UTC, averaging 0 players at that hour.
Server details
Which location does MrK Testing - BETA run from?
No region tag on MrK Testing - BETA. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 61.245.144.125:24015.
What Rust version is MrK Testing - BETA on?
Reading: MrK Testing - BETA, Rust network protocol 2635 and build 168909, Linux. Matching protocol is required to join. Let Steam update your game.
How reliable is MrK Testing - BETA, and is it online now?
Check: connection. MrK Testing - BETA is online at this moment. By its reported uptime, the last restart was roughly 38 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Settings and map
How is MrK Testing - BETA configured, and what rules are in force?
No gather rate appears in the name: MrK Testing - BETA. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is MrK Testing - BETA on?
From seed 12345, the game generates the procedural map on MrK Testing - BETA. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: .gg/Offwipe.
How to join
What do you do to join MrK Testing - BETA?
Press F1 in Rust and enter client.connect 61.245.144.125:24015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect. https://mrkrust.xyz is where its website sits.