Akihras_World
Offline 61.228.45.14:28015 checked 9d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 61/500
- 126/100
- 57/225
- 53/700
- 17/200
- 9/1000
Quick answers
from the figures on this pageReset cycle
What wipe timing does Akihras_World follow?
To tell the rhythm of Akihras_World, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 16 hours ago.
Tag meanings
How should you read the tags on Akihras_World?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game from Akihras_World. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Akihras_World?
On Rust Metrics, Akihras_World sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does Akihras_World hold among Rust servers?
Player hours over seven days put Akihras_World at #13,021, in the top 59% of all ranked servers.
What player count does Akihras_World carry?
Reading for Akihras_World: offline at this moment; last seen 9 days 4 hours ago.
Server
Which location does Akihras_World run from?
Reading: location. Akihras_World gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 61.228.45.14:28015.
What Rust version is Akihras_World on?
Version check: Rust network protocol 2634 and build 167781 on Windows, run by Akihras_World. Check: protocol. To join, your game must match; Steam handles the update.
Is Akihras_World up, and how often does it stay up?
Check: connection. Akihras_World is offline at this moment. Last contact was 9 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.
Rules and settings
How is Akihras_World configured, and what rules are in force?
Check: gather rate. The name Akihras_World does not state one. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
What map is Akihras_World on?
Check: map. Procedural, generated by the game, on Akihras_World.
Join
How do you connect to Akihras_World?
Press F1 in Rust and enter client.connect 61.228.45.14:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.