Akihras_World
Offline 61.228.27.230:28015 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 50/500
- 120/100
- 69/225
- 20/700
- 3/200
- 7/1000
Quick answers
from the figures on this pageWipe timing
When does Akihras_World wipe?
Its rhythm cannot be told from the wipes of Akihras_World on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 55 days 11 hours ago the current world was made.
Tags
How should you read the tags on Akihras_World?
Tags published by Akihras_World, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163794 (Build): Build 163794; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Akihras_World?
On Rust Metrics, Akihras_World sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does Akihras_World sit in the rankings?
Ranking for Akihras_World: #15,391 on seven-day player hours, top – of all ranked servers.
What player count does Akihras_World carry?
Reading for Akihras_World: offline at this moment; last seen 39 days 11 hours ago.
Operator and location
Which location does Akihras_World run from?
No region tag on Akihras_World. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 61.228.27.230:28015.
What Rust version is Akihras_World on?
Reading: Akihras_World, Rust network protocol 2633 and build 163794, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Akihras_World, and is it online?
Check: connection. Akihras_World is offline at this moment. Last contact was 39 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 16 September 2026.
Settings and map
What settings and rules apply on Akihras_World?
Reading the name gives no gather rate for Akihras_World. 8 players per group, the default value. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on Akihras_World?
The game generates a procedural map for Akihras_World.
Join
How do you connect to Akihras_World?
Check: join. Open Rust, press F1, then enter client.connect 61.228.27.230:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.