地图生成
Offline EA 60.4.9.81:27015 checked 44d ago
Server instruments
no direct query in 48 hoursPlayers now
4% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Sunday 1 November, 02:38 UTC, in 3d 2h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/100
- 23/200
- 4/200
- 1/200
- 5/200
- 10/550
Quick answers
from the figures on this pageWipe timing
What wipe timing does 地图生成 follow?
The estimate for 地图生成's next wipe comes from weekly: 7 days after its last wipe. Due on Sunday 1 November at 02:38 UTC is its next wipe. The world it runs now was made 45 days 21 hours ago. A weekly wipe schedule is published in its tags.
Tag meanings
Which tags does 地图生成 carry, and what do they mean?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): 200 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163493 (Build): Game build reading: 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^w (Weekly): Wipe cycle: weekly; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server; EA (East Asia): The server browser files it under East Asia from 地图生成. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 地图生成?
Rust Metrics lists featuring 地图生成: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
Where does 地图生成 sit in the rankings?
Top – of all ranked servers: 地图生成 takes #12,684 on seven-day player hours and #476 in Asia.
What player count does 地图生成 carry?
地图生成 is not responding; status offline, last seen 44 days 15 hours ago.
Server
Where does 地图生成 sit?
Its EA tag places 地图生成 in Asia. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 60.4.9.81:27015.
What Rust version is 地图生成 on?
Version check: Rust network protocol 2633 and build 163493 on Windows, run by 地图生成. Check: protocol. To join, your game must match; Steam handles the update.
Is 地图生成 up, and how often does it stay up?
Check: connection. 地图生成 is offline at this moment. Last contact was 44 days 15 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does 地图生成 enforce, and what are its settings?
Check: gather rate. The name 地图生成 does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
Which map is live on 地图生成?
Check: map. Procedural, generated by the game, on 地图生成.
Connection
How can you get onto 地图生成?
Check: join. Open Rust, press F1, then enter client.connect 60.4.9.81:27015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.