RUST METRICSFlight deck · live data
Data live Servers11,686 Players34,939 Populated2,865 Fresh wipes 3 h97 Scan5 min
‹ All servers60.4.9.141:27015
Offline Full Queue Fresh wipe Wipe due No query

地图生成

Offline EA 60.4.9.141:27015 checked 3d ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak 3
Rank#11,541top 52% · #469 in EA
Last wipe3d agoweekly schedule
Next wipe3d 12hSun 1 Nov, 16:14 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 52% of all ranked servers, top 84% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 16:14 UTC, in 3d 12h. Its weekly schedule tag · low confidence

wipe-day peak3players, last three wipes

Coming wipes

  1. WPT 1Sun 1 Nov, 16:14 UTC3d 12h
  2. WPT 2Thu 5 Nov, 19:00 UTC7d 15hFW
  3. WPT 3Sun 8 Nov, 16:14 UTC10d 12h
  4. WPT 4Sun 15 Nov, 16:14 UTC17d 12h
  5. WPT 5Sun 22 Nov, 16:14 UTC24d 12h
  6. WPT 6Sun 29 Nov, 16:14 UTC31d 12h
  7. WPT 7Thu 3 Dec, 19:00 UTC35d 15hFW
  8. WPT 8Sun 6 Dec, 16:14 UTC38d 12h

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 16:14 UTC3d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on 地图生成 when wipe day comes?

At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 0 hours.

When does 地图生成 wipe?

The prediction follows its tag, because too few of 地图生成's wipes are on record to confirm its schedule. Sunday 1 November at 16:14 UTC is when its next wipe is due. The world in play was created 3 days 11 hours ago. The tags state a wipe schedule of one wipe a week.

Lists and filters

Which tags does 地图生成 carry, and what do they mean?

Tags published by 地图生成, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp200 (Max players): 200 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; EA (East Asia): The server browser files it under East Asia. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does 地图生成 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry 地图生成: Modded Rust servers, checked live. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Occupancy

Where does 地图生成 sit in the rankings?

Player hours over the last seven days put 地图生成 at #11,541, #469 in Asia, in the top 52% of all ranked servers.

What player count does 地图生成 carry?

Status for 地图生成: offline. Last seen 3 days 9 hours ago. Seven-day check: 0 players on average. Peak reading: 3.

Server details

Which location does 地图生成 run from?

Its EA tag places 地图生成 in Asia. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 60.4.9.141:27015.

What Rust version is 地图生成 on?

Version check: Rust network protocol 2635 and build 168909 on Windows, run by 地图生成. Matching protocol is required to join. Let Steam update your game.

How reliable is 地图生成, and is it online now?

Reading: offline. 地图生成 last answered 3 days 9 hours ago. Reading: 2% uptime over the last 5 full days. It was up 2 of 120 hours. The first sighting on Rust Metrics was 23 October 2026.

Map and rules

What rules does 地图生成 enforce, and what are its settings?

No gather rate appears in the name: 地图生成. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on 地图生成?

Check: map. Procedural, size 3,700, seed 129304965, generated by the game on 地图生成. View it on RustMaps from this page: matching size and seed give an identical map.

Join

How can you get onto 地图生成?

To join: start Rust, press F1 and type client.connect 60.4.9.141:27015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^w,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp200
Max players 200 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Region

EA
East Asia The server browser files it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.