RUST METRICSFlight deck · live data
Data live Servers11,730 Players70,266 Populated3,619 Fresh wipes 3 h128 Scan5 min
‹ All servers60.4.9.103:27015
Offline Full Queue Fresh wipe Wipe due No query

地图生成

Offline EA 60.4.9.103:27015 checked 26d ago

weekly wipes moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 50 100 150 200 PAX 1 /200

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,828top 60% · #473 in EA
Last wipe26d agoweekly schedule
Next wipe1d 7hThu 29 Oct, 19:51 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct4 Oct6 Oct7 Oct9 Oct

Top 60% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 29 October, 19:51 UTC, in 1d 7h. Weekly: 7 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does 地图生成 follow?

From weekly: 7 days after its last wipe, the next wipe of 地图生成 is an estimate. Due on Thursday 29 October at 19:51 UTC is its next wipe. 26 days 16 hours ago the current world was made. Its tags carry a weekly wipe schedule.

Lists and filters

Which tags does 地图生成 carry, and what do they mean?

Tags published by 地图生成, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp200 (Max players): Slots: 200; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166494 (Build): The server runs game build 166494; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^w (Weekly): It wipes each week; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game; EA (East Asia): Its browser listing: East Asia. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does 地图生成 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry 地图生成: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Region: Asia; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Population

Where does 地图生成 sit in the rankings?

Player hours over the last seven days put 地图生成 at #13,828, #473 in Asia, in the top 60% of all ranked servers.

What player count does 地图生成 carry?

Status for 地图生成: offline. Last seen 26 days 9 hours ago.

Server details

What location is 地图生成 hosted in?

地图生成 gives Asia as its location, with the EA tag. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 60.4.9.103:27015.

What Rust version is 地图生成 on?

Rust network protocol 2634 and build 166494 on Windows is the build 地图生成 runs. To get in, your game needs the same protocol; Steam applies the update.

Is 地图生成 up, and how often does it stay up?

Check: connection. 地图生成 is offline at this moment. Last contact was 26 days 9 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Rules and settings

What settings and rules apply on 地图生成?

Check: gather rate. The name 地图生成 does not state one. 8 players per group, the default value. survival, standard play of gathering, building and raiding — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

What map is 地图生成 on?

From seed 1000, the game generates the procedural map on 地图生成. Its size is 1,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How do you connect to 地图生成?

Press F1 in Rust and enter client.connect 60.4.9.103:27015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,^w,EA,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp200
Max players Slots: 200.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166494
Build The server runs game build 166494.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Wipe schedule

^w
Weekly It wipes each week.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Region

EA
East Asia Its browser listing: East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.