Lost Island
Offline 60.108.97.65:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
100% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 21% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 16:13 UTC11d ago | 1 | – | running | 1 |
| Sat 3 Oct, 04:53 UTC25d ago | 1 | halved by day 5 | 14.5 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 28/500
- 131/100
- 33/225
- 13/700
- 4/200
- 1/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Lost Island?
An average of 1 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 9 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. When it didn't hold, by day 5 it fell below half.
What wipe timing does Lost Island follow?
To tell the rhythm of Lost Island, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 11 days 10 hours ago.
Lists and filters
How should you read the tags on Lost Island?
These are the tags Lost Island publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Lost Island appear in Rust Metrics lists and filters?
These Rust Metrics lists carry Lost Island: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does Lost Island hold among Rust servers?
Player hours over seven days put Lost Island at #4,661, in the top 21% of all ranked servers.
What player count does Lost Island carry?
Reading for Lost Island: offline at this moment; last seen 32 hours ago. Check: players over seven days. Average 1, peak 1. Check: 48-hour peak. 12:00 UTC, 1 players on average.
Server details
What location is Lost Island hosted in?
Reading: location. Lost Island gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 60.108.97.65:28015.
What Rust version is Lost Island on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by Lost Island. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on Lost Island, and is it online?
Check: connection. Lost Island is offline at this moment. Last contact was 32 hours ago. Reading: 36% uptime over the last 7 full days. It was up 61 of 168 hours. Check: first contact. Rust Metrics logged it on 2 October 2026.
Map and rules
How is Lost Island configured, and what rules are in force?
Check: gather rate. The name Lost Island does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on Lost Island?
Procedural map on Lost Island, made by the game's generator.
Connection
How do you connect to Lost Island?
Press F1 in Rust and enter client.connect 60.108.97.65:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.