0621
Offline 59.132.66.249:28015 checked 41d ago
Server instruments
no direct query in 48 hoursPlayers now
10% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 103/500
- 134/100
- 151/225
- 45/700
- 5/200
- 19/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does 0621 follow?
The rhythm of 0621's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 44 days 14 hours ago.
Tag meanings
How should you read the tags on 0621?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server from 0621. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 0621?
These Rust Metrics lists carry 0621: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does 0621 sit in the rankings?
Player hours over seven days put 0621 at #13,308, in the top – of all ranked servers.
How full does 0621 get?
Reading for 0621: offline at this moment; last seen 41 days 22 hours ago.
Server details
Which location does 0621 run from?
No region comes from 0621. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 59.132.66.249:28015.
What Rust version is 0621 on?
Rust network protocol 2633 and build 163794 on Windows is the build 0621 runs. Check: protocol. To join, your game must match; Steam handles the update.
What is the uptime on 0621, and is it online?
Reading: offline. 0621 last answered 41 days 22 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 16 September 2026, recorded by Rust Metrics.
Settings and map
What rules does 0621 enforce, and what are its settings?
Reading the name gives no gather rate for 0621. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.
Which map is live on 0621?
Check: map. Procedural, generated by the game, on 0621.
Join
How can you get onto 0621?
To join: start Rust, press F1 and type client.connect 59.132.66.249:28015. Or press Launch Rust here and Steam opens the game and connects you.