0621
Offline 59.132.61.43:28015 checked 36d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 184/500
- 121/100
- 86/700
- 28/200
- 28/1000
- 265/700
Quick answers
from the figures on this pageWipe timing
What wipe timing does 0621 follow?
Its rhythm cannot be told from the wipes of 0621 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 41 days 7 hours ago the current world was made.
Lists and filters
Which tags does 0621 carry, and what do they mean?
Tags published by 0621, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163794 (Build): Build 163794; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does 0621 appear in Rust Metrics lists and filters?
On Rust Metrics, 0621 sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
Where does 0621 sit in the rankings?
Ranking for 0621: #15,498 on seven-day player hours, top 68% of all ranked servers.
How full does 0621 get?
Status for 0621: offline. Last seen 36 days 3 hours ago.
Server details
Where does 0621 sit?
No region comes from 0621. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 59.132.61.43:28015.
What Rust version is 0621 on?
Rust network protocol 2633 and build 163794 on Windows is the build 0621 runs. Matching protocol is required to join. Let Steam update your game.
Is 0621 up, and how often does it stay up?
Check: connection. 0621 is offline at this moment. Last contact was 36 days 3 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 22 September 2026.
Map and rules
What settings and rules apply on 0621?
No gather rate appears in the name: 0621. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on 0621?
Procedural map on 0621, made by the game's generator.
Join
How do you connect to 0621?
To join: start Rust, press F1 and type client.connect 59.132.61.43:28015. Or press Launch Rust here and Steam opens the game and connects you.