BBYeah_Rust_Server
Offline 59.127.128.218:28015 checked 46d ago
Server instruments
no direct query in 48 hoursPlayers now
25% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 152/500
- 123/100
- 184/225
- 98/700
- 238/700
- 347/350
Quick answers
from the figures on this pageReset cycle
When does BBYeah_Rust_Server wipe?
The rhythm of BBYeah_Rust_Server's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 47 days 14 hours ago.
Tag meanings
How should you read the tags on BBYeah_Rust_Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Protocol 2633: join only on the same game version; cs163493 (Build): Game build reading: 163493; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game from BBYeah_Rust_Server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show BBYeah_Rust_Server?
On Rust Metrics, BBYeah_Rust_Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What player count does BBYeah_Rust_Server carry?
BBYeah_Rust_Server is not responding; status offline, last seen 46 days 4 hours ago.
Operator and location
What location is BBYeah_Rust_Server hosted in?
No region comes from BBYeah_Rust_Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 59.127.128.218:28015.
What Rust version is BBYeah_Rust_Server on?
Reading: BBYeah_Rust_Server, Rust network protocol 2633 and build 163493, Windows. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on BBYeah_Rust_Server, and is it online?
BBYeah_Rust_Server reports offline. The last reading came 46 days 4 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is BBYeah_Rust_Server configured, and what rules are in force?
Check: gather rate. The name BBYeah_Rust_Server does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.
Which map is live on BBYeah_Rust_Server?
The game generates a procedural map for BBYeah_Rust_Server.
How to join
How can you get onto BBYeah_Rust_Server?
To join: start Rust, press F1 and type client.connect 59.127.128.218:28015. Or press Launch Rust here and Steam opens the game and connects you.