RUST METRICSFlight deck · live data
Data live Servers11,880 Players96,316 Populated4,103 Fresh wipes 3 h158 Scan5 min
‹ All servers58.6.236.138:28015
Online Full Queue Fresh wipe Wipe due No query

Zapustenia [TruePvE|AU|BNE]

Online 58.6.236.138:28015 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 17:00 UTC
0 3 6 9 12 PAX 0 /12

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 196 SERVER FPS

Server fps

48 h low 172 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 104,894 ×1000

Entities

48 h range 102,045–107,141 · memory 3,289 MB
1239 ET SINCE RESTART 14:34

Uptime

14 h 34 min since its last restart, at the last reading
7-day average0peak 1
Rank#11,727top 53%
Last wipe17h agono schedule published
Next wipe–no wipe seen yet
Memory3,289MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75101:0004:0007:0011:0014:0017:00Wiped Tue 27 Oct, 01:16 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
010020030040001:0004:0007:0011:0014:0017:00Wiped Tue 27 Oct, 01:16 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
No rank history yet.

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Zapustenia [TruePvE|AU|BNE] wipe, and when?

The rhythm of Zapustenia [TruePvE|AU|BNE]'s wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 17 hours ago.

Tags

Which tags does Zapustenia [TruePvE|AU|BNE] carry, and what do they mean?

These are the tags Zapustenia [TruePvE|AU|BNE] publishes, and the server browser reads them: gmvanilla (Game mode): Check: mode. Vanilla survival; mp12 (Max players): Slots: 12; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Zapustenia [TruePvE|AU|BNE]?

On Rust Metrics, Zapustenia [TruePvE|AU|BNE] sits in these lists: Rust servers in Oceania and Modded Rust servers, checked live. These filters bring it up on the server list: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Occupancy

What position does Zapustenia [TruePvE|AU|BNE] hold among Rust servers?

Player hours over seven days put Zapustenia [TruePvE|AU|BNE] at #11,727, in the top 53% of all ranked servers.

How full does Zapustenia [TruePvE|AU|BNE] get?

Current headcount on Zapustenia [TruePvE|AU|BNE]: 0 players, 12 slots available. Check: players over seven days. Average 0, peak 1. The last 48 hours peaked at 05:00 UTC, averaging 1 players at that hour.

Server

Which location does Zapustenia [TruePvE|AU|BNE] run from?

Reading: location. Nothing in the tags, but the name of Zapustenia [TruePvE|AU|BNE] points to Oceania. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 58.6.236.138:28015.

What Rust version is Zapustenia [TruePvE|AU|BNE] on?

Reading: Zapustenia [TruePvE|AU|BNE], Rust network protocol 2635 and build 168909, Windows. Matching protocol is required to join. Let Steam update your game.

Is performance on Zapustenia [TruePvE|AU|BNE] within range?

Check: fps. Average 196 server fps over the last 48 hours, low of 172. Within range. Check: entities. The peak was 107,141, counting buildings, deployables and the rest of the world. Reading: 3,312 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Zapustenia [TruePvE|AU|BNE], and is it online now?

Zapustenia [TruePvE|AU|BNE] reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 14 hours ago. The first sighting on Rust Metrics was 27 October 2026.

Settings and map

What rules does Zapustenia [TruePvE|AU|BNE] enforce, and what are its settings?

Check: gather rate. The name Zapustenia [TruePvE|AU|BNE] does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Zapustenia [TruePvE|AU|BNE]?

Check: map. Procedural, size 4,200, seed 2147483647, generated by the game on Zapustenia [TruePvE|AU|BNE]. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join Zapustenia [TruePvE|AU|BNE]?

To join: start Rust, press F1 and type client.connect 58.6.236.138:28015. Or press Launch Rust here and Steam opens the game and connects you. http://rust.lo5.me is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Check: mode. Vanilla survival.
mp12
Max players Slots: 12.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.