RUST METRICSFlight deck · live data
Data live Servers11,685 Players49,486 Populated3,263 Fresh wipes 3 h131 Scan5 min
‹ All servers58.136.77.62:28015
Offline Full Queue Fresh wipe Wipe due No query

Private

Offline 58.136.77.62:28015 checked 39d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,943no region published
Last wipe39d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep24 Sep25 Sep
PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.2 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Fri 18 SepFri 18 SepThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 18 Sep, 16:03 UTC39d ago 1 – running 1
Fri 18 Sep, 06:42 UTC39d ago 1 – 0.4 days 1
Thu 17 Sep, 06:42 UTC40d ago 1 – 1 days 1
Tue 15 Sep, 17:16 UTC42d ago 1 – 1.6 days 0
Mon 14 Sep, 06:32 UTC43d ago 1 – 1.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on Private?

The busiest point of its recent wipes drew 1 players on average. After the latest wipe, numbers topped out at 0 hours.

When does Private wipe?

No next wipe can be predicted for Private, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 39 days 8 hours ago.

Tag meanings

How should you read the tags on Private?

Tags published by Private, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163207 (Build): The server runs game build 163207; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does Private appear in Rust Metrics lists and filters?

Rust Metrics lists featuring Private: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does Private sit in the rankings?

Player hours over seven days put Private at #13,943, in the top – of all ranked servers.

How full does Private get?

Private is not responding; status offline, last seen 39 days 8 hours ago.

Server

Where does Private sit?

No region tag on Private. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 58.136.77.62:28015.

What Rust version is Private on?

Version check: Rust network protocol 2633 and build 163207 on Windows, run by Private. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on Private, and is it online?

Reading: offline. Private last answered 39 days 8 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 13 September 2026.

Map and rules

What settings and rules apply on Private?

No gather rate appears in the name: Private. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.

Connection

What do you do to join Private?

To join: start Rust, press F1 and type client.connect 58.136.77.62:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163207
Build The server runs game build 163207.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.