RUST METRICSFlight deck · live data
Data live Servers11,691 Players50,606 Populated3,291 Fresh wipes 3 h135 Scan5 min
‹ All servers58.136.113.177:28015
Offline Full Queue Fresh wipe Wipe due No query

TroubleChute's Rust Guide Server

Offline 58.136.113.177:28015 checked 21d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 1 /10

Players now

10% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#13,777top 62%
Last wipe23d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct6 Oct8 Oct9 Oct11 Oct13 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What wipe timing does TroubleChute's Rust Guide Server follow?

Its rhythm cannot be told from the wipes of TroubleChute's Rust Guide Server on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 23 days 7 hours ago the current world was made.

Tags

How should you read the tags on TroubleChute's Rust Guide Server?

These are the tags TroubleChute's Rust Guide Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs166655 (Build): The server runs game build 166655; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Which lists and filters on Rust Metrics show TroubleChute's Rust Guide Server?

These Rust Metrics lists carry TroubleChute's Rust Guide Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does TroubleChute's Rust Guide Server sit in the rankings?

Player hours over seven days put TroubleChute's Rust Guide Server at #13,777, in the top 62% of all ranked servers.

How full does TroubleChute's Rust Guide Server get?

Status for TroubleChute's Rust Guide Server: offline. Last seen 21 days 6 hours ago.

Server details

Where does TroubleChute's Rust Guide Server sit?

No region comes from TroubleChute's Rust Guide Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 58.136.113.177:28015.

What Rust version is TroubleChute's Rust Guide Server on?

Reading: TroubleChute's Rust Guide Server, Rust network protocol 2634 and build 166655, Windows. Matching protocol is required to join. Let Steam update your game.

How reliable is TroubleChute's Rust Guide Server, and is it online now?

TroubleChute's Rust Guide Server reports offline. The last reading came 21 days 6 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 4 October 2026.

Settings and map

How is TroubleChute's Rust Guide Server configured, and what rules are in force?

Check: gather rate. The name TroubleChute's Rust Guide Server does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Anti-cheat reading: VAC on, Valve's system.

Which map is live on TroubleChute's Rust Guide Server?

Procedural map on TroubleChute's Rust Guide Server, made by the game's generator.

Join

How do you connect to TroubleChute's Rust Guide Server?

To join: start Rust, press F1 and type client.connect 58.136.113.177:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166655,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players 10 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs166655
Build The server runs game build 166655.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.