RUST METRICSFlight deck · live data
Data live Servers11,790 Players64,938 Populated3,582 Fresh wipes 3 h124 Scan5 min
‹ All servers57.131.46.105:28115
Offline Full Queue Fresh wipe Wipe due No query

Scraptide EU Vanilla | Biweekly

Offline EU 57.131.46.105:28115 checked 39d ago

biweekly wipes vanillaoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,490top 69% · #2525 in EU
Last wipe55d agobiweekly schedule
Next wipe19hThu 29 Oct, 18:01 UTC
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 69% of all ranked servers, top 85% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Next wipe Thursday 29 October, 18:01 UTC, in 19h. Biweekly: 14 days after its last wipe

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Scraptide EU Vanilla | Biweekly follow?

An estimate from biweekly: 14 days after its last wipe gives Scraptide EU Vanilla | Biweekly's next wipe. Due on Thursday 29 October at 18:01 UTC is its next wipe. The world in play was created 55 days 4 hours ago. Its tags publish a wipe schedule of one wipe every two weeks.

Tags

How should you read the tags on Scraptide EU Vanilla | Biweekly?

Check: tags. The game's server browser reads gmvanilla (Game mode): Survival on vanilla settings; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Default limit in force: 8 per team; v2633 (Protocol): Match the game version: protocol 2633 is required; cs162929 (Build): The server runs game build 162929; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^b (Biweekly): Two-week wipe schedule; ^v (Vanilla): The stock game: Facepunch's rates, kits and rules, unchanged; ^t (Tutorial on): Facepunch's tutorial is available for players starting out; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; EU (Europe): Its browser listing: Europe from Scraptide EU Vanilla | Biweekly. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does Scraptide EU Vanilla | Biweekly appear in Rust Metrics lists and filters?

These Rust Metrics lists carry Scraptide EU Vanilla | Biweekly: Rust tutorial servers, EU Rust servers, checked, Rust community servers: live readings and Vanilla Rust servers, live. Reading: server list filters. It comes up under Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Player count

Where does Scraptide EU Vanilla | Biweekly sit in the rankings?

Top 69% of all ranked servers: Scraptide EU Vanilla | Biweekly takes #15,490 on seven-day player hours and #2,525 in Europe.

What player count does Scraptide EU Vanilla | Biweekly carry?

Status for Scraptide EU Vanilla | Biweekly: offline. Last seen 39 days 15 hours ago.

Server details

Which location does Scraptide EU Vanilla | Biweekly run from?

Its EU tag places Scraptide EU Vanilla | Biweekly in Europe. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Connect using 57.131.46.105:28115.

What Rust version is Scraptide EU Vanilla | Biweekly on?

Reading: Scraptide EU Vanilla | Biweekly, Rust network protocol 2633 and build 162929, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Scraptide EU Vanilla | Biweekly, and is it online now?

Check: connection. Scraptide EU Vanilla | Biweekly is offline at this moment. Last contact was 39 days 15 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

What rules does Scraptide EU Vanilla | Biweekly enforce, and what are its settings?

No gather rate appears in the name: Scraptide EU Vanilla | Biweekly. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Community server. Check: plugins. It runs Oxide of them. The server calls itself vanilla, with this meaning: the stock game: Facepunch's rates, kits and rules, unchanged. Check: anti-cheat. VAC, Valve's system, is on.

What map is Scraptide EU Vanilla | Biweekly on?

From seed 1337, the game generates the procedural map on Scraptide EU Vanilla | Biweekly. Its size is 3,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

How can you get onto Scraptide EU Vanilla | Biweekly?

To join: start Rust, press F1 and type client.connect 57.131.46.105:28115. Or press Launch Rust here and Steam opens the game and connects you. https://discord.com/invite/FXBaKupZys is where its website sits.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,^b,^v,EU,^t,gmvanilla,cs162929,ts8,^o

Game

gmvanilla
Game mode Survival on vanilla settings.
mp100
Max players The server holds 100 slots.
ts8
Group limit Default limit in force: 8 per team.
v2633
Protocol Match the game version: protocol 2633 is required.
cs162929
Build The server runs game build 162929.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Difficulty

^v
Vanilla The stock game: Facepunch's rates, kits and rules, unchanged.

Gameplay

^t
Tutorial on Facepunch's tutorial is available for players starting out.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.

Region

EU
Europe Its browser listing: Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.