RustCourses.net #1 | Helicopter | Aim | Survival Waves
Online EU 57.131.200.210:28015 checked 14m ago
Server instruments
last reading Wed 09:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 146 · below 20 is lag, below 10 is badEntities
48 h range 3,350–5,303 · memory 584 MBUptime
2 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 18:28 UTC16h ago | – | – | running | 0 |
| Sun 25 Oct, 13:05 UTC2d ago | 1 | halved by day 1 | 2.2 days | 0 |
| Wed 21 Oct, 15:49 UTC6d ago | 3 | halved by day 2 | 3.9 days | 0 |
| Mon 19 Oct, 10:14 UTC9d ago | 1 | held half | 2.2 days | 0 |
| Sun 18 Oct, 22:07 UTC9d ago | 1 | – | 0.5 days | 1 |
| Sun 18 Oct, 15:39 UTC9d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 19:28 UTC19d ago | 2 | halved by day 1 | 9.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 0/22
- 0/100
- 6/100
- 6/100
- 4/200
- 4/40
Quick answers
from the figures on this pageReset cycle
What happens on RustCourses.net #1 | Helicopter | Aim | Survival Waves when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. By day 1.5 it fell below half when it didn't.
When does RustCourses.net #1 | Helicopter | Aim | Survival Waves wipe?
There is no next wipe to predict: RustCourses.net #1 | Helicopter | Aim | Survival Waves wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 hours ago.
Tag meanings
Which tags does RustCourses.net #1 | Helicopter | Aim | Survival Waves carry, and what do they mean?
These are the tags RustCourses.net #1 | Helicopter | Aim | Survival Waves publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does RustCourses.net #1 | Helicopter | Aim | Survival Waves appear in Rust Metrics lists and filters?
On Rust Metrics, RustCourses.net #1 | Helicopter | Aim | Survival Waves sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Population
What position does RustCourses.net #1 | Helicopter | Aim | Survival Waves hold among Rust servers?
Player hours over the last seven days put RustCourses.net #1 | Helicopter | Aim | Survival Waves at #6,908, #1,977 in Europe, in the top 31% of all ranked servers.
How full does RustCourses.net #1 | Helicopter | Aim | Survival Waves get?
0 of 30 slots are filled on RustCourses.net #1 | Helicopter | Aim | Survival Waves right now. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 18:00 UTC, 0 players on average.
Operator and location
Which location does RustCourses.net #1 | Helicopter | Aim | Survival Waves run from?
Its EU tag places RustCourses.net #1 | Helicopter | Aim | Survival Waves in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 57.131.200.210:28015.
What Rust version is RustCourses.net #1 | Helicopter | Aim | Survival Waves on?
Rust network protocol 2635 and build 168909 on Windows is the build RustCourses.net #1 | Helicopter | Aim | Survival Waves runs. Check: protocol. To join, your game must match; Steam handles the update.
Is performance on RustCourses.net #1 | Helicopter | Aim | Survival Waves within range?
Reading: 159 server fps on average across the last 48 hours. It never dropped below 146. Check: entities. The peak was 5,303, counting buildings, deployables and the rest of the world. Reading: 768 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
How reliable is RustCourses.net #1 | Helicopter | Aim | Survival Waves, and is it online now?
Check: connection. RustCourses.net #1 | Helicopter | Aim | Survival Waves is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 84% uptime over the last 7 full days. It was up 141 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on RustCourses.net #1 | Helicopter | Aim | Survival Waves?
Reading the name gives no gather rate for RustCourses.net #1 | Helicopter | Aim | Survival Waves. 8 players per group, the default value. The mode is minigames & battle royale. Note the following: parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is RustCourses.net #1 | Helicopter | Aim | Survival Waves on?
From seed 1337, the game generates the procedural map on RustCourses.net #1 | Helicopter | Aim | Survival Waves. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.
Connection
How can you get onto RustCourses.net #1 | Helicopter | Aim | Survival Waves?
Check: join. Open Rust, press F1, then enter client.connect 57.131.200.210:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustcourses.net/.
