RUST METRICSFlight deck · live data
Data live Servers11,688 Players56,552 Populated3,390 Fresh wipes 3 h97 Scan5 min
‹ All servers57.131.200.210:28015
Online Full Queue Fresh wipe Wipe due No query

RustCourses.net #1 | Helicopter | Aim | Survival Waves

Online EU 57.131.200.210:28015 checked 14m ago

moddedoxidepve
COM 1 · connect

Server instruments

last reading Wed 09:00 UTC
0 8 15 22 30 PAX 0 /30

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 148 SERVER FPS

Server fps

48 h low 146 · below 20 is lag, below 10 is bad
0 5 10 15 20 ENT 3,410 ×1000

Entities

48 h range 3,350–5,303 · memory 584 MB
1239 ET SINCE RESTART 02:04

Uptime

2 h 4 min since its last restart, at the last reading
7-day average0peak 3
Rank#6,908top 31% · #1977 in EU
Last wipe16h agono schedule published
Next wipe–no rhythm it keeps
Memory584MB48 h peak 1 players
REC 1

Players

AveragePeakWipe
00.250.50.75111:0020:0005:0015:0000:0009:00Wiped Tue 27 Oct, 18:28 UTCWIPE

Hourly average and peak, UTC.

REC 2

Server performance

Server fpsWipe
05010015020011:0020:0005:0015:0000:0009:00Wiped Tue 27 Oct, 18:28 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct12 Oct16 Oct20 Oct24 Oct28 Oct

Top 31% of all ranked servers, top 68% in EU. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes
crowd held33%else halves by day 1.5

The first 48 hours of its last wipes

Sun 25 OctWed 21 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 27 Oct, 18:28 UTC16h ago – – running 0
Sun 25 Oct, 13:05 UTC2d ago 1 halved by day 1 2.2 days 0
Wed 21 Oct, 15:49 UTC6d ago 3 halved by day 2 3.9 days 0
Mon 19 Oct, 10:14 UTC9d ago 1 held half 2.2 days 0
Sun 18 Oct, 22:07 UTC9d ago 1 – 0.5 days 1
Sun 18 Oct, 15:39 UTC9d ago 1 – 0.3 days 0
Thu 8 Oct, 19:28 UTC19d ago 2 halved by day 1 9.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on RustCourses.net #1 | Helicopter | Aim | Survival Waves when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 0 hours in. Above half that peak the crowd stayed until the next wipe in 33% of recent wipes. By day 1.5 it fell below half when it didn't.

When does RustCourses.net #1 | Helicopter | Aim | Survival Waves wipe?

There is no next wipe to predict: RustCourses.net #1 | Helicopter | Aim | Survival Waves wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 hours ago.

Tag meanings

Which tags does RustCourses.net #1 | Helicopter | Aim | Survival Waves carry, and what do they mean?

These are the tags RustCourses.net #1 | Helicopter | Aim | Survival Waves publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^e (Minigames): Check: mode. Minigames, including arenas, Bedwars and parkour; ^d (Combat training): Check: mode. Training, for aim and PvP, with loot supplied; ^p (PvE): No fighting between players: the world itself is the hazard; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does RustCourses.net #1 | Helicopter | Aim | Survival Waves appear in Rust Metrics lists and filters?

On Rust Metrics, RustCourses.net #1 | Helicopter | Aim | Survival Waves sits in these lists: EU Rust servers, checked, Modded Rust servers, checked live, Aim training servers, live readings and Rust PvE servers. Check: filters. On the server list it appears under these: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Minigames ^e, Combat training ^d, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Population

What position does RustCourses.net #1 | Helicopter | Aim | Survival Waves hold among Rust servers?

Player hours over the last seven days put RustCourses.net #1 | Helicopter | Aim | Survival Waves at #6,908, #1,977 in Europe, in the top 31% of all ranked servers.

How full does RustCourses.net #1 | Helicopter | Aim | Survival Waves get?

0 of 30 slots are filled on RustCourses.net #1 | Helicopter | Aim | Survival Waves right now. Seven-day check: 0 players on average. Peak reading: 3. Check: 48-hour peak. 18:00 UTC, 0 players on average.

Operator and location

Which location does RustCourses.net #1 | Helicopter | Aim | Survival Waves run from?

Its EU tag places RustCourses.net #1 | Helicopter | Aim | Survival Waves in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 57.131.200.210:28015.

What Rust version is RustCourses.net #1 | Helicopter | Aim | Survival Waves on?

Rust network protocol 2635 and build 168909 on Windows is the build RustCourses.net #1 | Helicopter | Aim | Survival Waves runs. Check: protocol. To join, your game must match; Steam handles the update.

Is performance on RustCourses.net #1 | Helicopter | Aim | Survival Waves within range?

Reading: 159 server fps on average across the last 48 hours. It never dropped below 146. Check: entities. The peak was 5,303, counting buildings, deployables and the rest of the world. Reading: 768 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is RustCourses.net #1 | Helicopter | Aim | Survival Waves, and is it online now?

Check: connection. RustCourses.net #1 | Helicopter | Aim | Survival Waves is online at this moment. Reading: uptime. About 2 hours ago it restarted, on its own count. Reading: 84% uptime over the last 7 full days. It was up 141 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.

Map and rules

What settings and rules apply on RustCourses.net #1 | Helicopter | Aim | Survival Waves?

Reading the name gives no gather rate for RustCourses.net #1 | Helicopter | Aim | Survival Waves. 8 players per group, the default value. The mode is minigames & battle royale. Note the following: parkour, arenas, battle royale and Bedwars. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

What map is RustCourses.net #1 | Helicopter | Aim | Survival Waves on?

From seed 1337, the game generates the procedural map on RustCourses.net #1 | Helicopter | Aim | Survival Waves. Its size is 2,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Read the map name: Custom Map.

Connection

How can you get onto RustCourses.net #1 | Helicopter | Aim | Survival Waves?

Check: join. Open Rust, press F1, then enter client.connect 57.131.200.210:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you. You can find its website at https://rustcourses.net/.

PLACARDS

Server tags

what each one means

Published as mp30,ptrak,$r?,v2635,^e,^d,EU,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp30
Max players 30 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Gameplay

^e
Minigames Check: mode. Minigames, including arenas, Bedwars and parkour.
^d
Combat training Check: mode. Training, for aim and PvP, with loot supplied.
^p
PvE No fighting between players: the world itself is the hazard.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.