RUST METRICSFlight deck · live data
Data live Servers11,701 Players41,011 Populated3,012 Fresh wipes 3 h94 Scan5 min
‹ All servers57.128.211.130:27256
Offline Full Queue Fresh wipe Wipe due No query

szlpopdfp

Offline 57.128.211.130:27256 checked 44d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 1.2 2.5 3.8 5 PAX 0 /5

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,071no region published
Last wipe81d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does szlpopdfp wipe?

The rhythm of szlpopdfp's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 81 days 13 hours ago the current world was made.

Lists and filters

Which tags does szlpopdfp carry, and what do they mean?

Tags published by szlpopdfp, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): The server runs game build 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.

Where does szlpopdfp appear in Rust Metrics lists and filters?

On Rust Metrics, szlpopdfp sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does szlpopdfp sit in the rankings?

Player hours over seven days put szlpopdfp at #15,071, in the top – of all ranked servers.

What is the population on szlpopdfp?

szlpopdfp is not responding; status offline, last seen 44 days 16 hours ago.

Server

What location is szlpopdfp hosted in?

Reading: location. szlpopdfp gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 57.128.211.130:27256.

What Rust version is szlpopdfp on?

Version check: Rust network protocol 2632 and build 162434 on Linux, run by szlpopdfp. Matching protocol is required to join. Let Steam update your game.

How reliable is szlpopdfp, and is it online now?

szlpopdfp reports offline. The last reading came 44 days 16 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Rules and settings

How is szlpopdfp configured, and what rules are in force?

No gather rate appears in the name: szlpopdfp. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Anti-cheat reading: VAC off, Valve's system.

Which map is live on szlpopdfp?

Check: map. Procedural, generated by the game, on szlpopdfp.

Connection

How can you get onto szlpopdfp?

To join: start Rust, press F1 and type client.connect 57.128.211.130:27256. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp5,ptrak,$r?,v2632,gmrust,cs162434,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp5
Max players The server holds 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol Protocol 2632: join only on the same game version.
cs162434
Build The server runs game build 162434.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.