QnX Club
Online 54.39.96.31:28015 checked 10m ago
Server instruments
last reading Thu 20:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 84 · below 20 is lag, below 10 is badEntities
48 h range 48,963–51,418 · memory 1,703 MBUptime
1 days 9 hours since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 41/500
- 125/100
- 91/225
- 36/700
- 88/700
- 309/350
Quick answers
from the figures on this pageReset cycle
How often does QnX Club wipe, and when?
Its rhythm cannot be told from the wipes of QnX Club on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 62 days 9 hours ago.
Lists and filters
How should you read the tags on QnX Club?
These are the tags QnX Club publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp12 (Max players): The server holds 12 slots; ts12 (Group limit): You may team up with at most 12; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): The server runs game build 162434; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Plugins or settings make this a modded server; ^y (Carbon): Check: framework. Carbon. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does QnX Club appear in Rust Metrics lists and filters?
On Rust Metrics, QnX Club sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does QnX Club hold among Rust servers?
Player hours over seven days put QnX Club at #15,276, in the top 69% of all ranked servers.
What is the population on QnX Club?
Current headcount on QnX Club: 0 players, 12 slots available. Check: player average. 0 over the last seven days.
Server
Which location does QnX Club run from?
Reading: location. QnX Club gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 54.39.96.31:28015.
What Rust version is QnX Club on?
Rust network protocol 2632 and build 162434 on Linux is the build QnX Club runs. To get in, your game needs the same protocol; Steam applies the update.
What is the performance reading for QnX Club?
Reading: 105 server fps on average across the last 48 hours. It never dropped below 84. Check: entities. The peak was 51,418, counting buildings, deployables and the rest of the world. Memory peak: 2,225 MB. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on QnX Club, and is it online?
Reading: online. QnX Club answers right now. Check: restart. The uptime it reports puts the last restart about 33 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on QnX Club?
No gather rate appears in the name: QnX Club. Group size, maximum: 12 players. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on QnX Club?
Size 3,000 and seed 1234567: the game generates the procedural map on QnX Club from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How do you connect to QnX Club?
To join: start Rust, press F1 and type client.connect 54.39.96.31:28015. Or press Launch Rust here and Steam opens the game and connects you.