RUST METRICSFlight deck · live data
Data live Servers11,745 Players55,760 Populated3,187 Fresh wipes 3 h129 Scan5 min
‹ All servers54.38.67.145:28015
Online Full Queue Fresh wipe Wipe due No query

gateframe

Online 54.38.67.145:28015 checked 5m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 00:00 UTC
0 2 4 6 8 PAX 0 /8

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 211 SERVER FPS

Server fps

48 h low 210 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 70,239 ×1000

Entities

48 h range 67,981–70,325 · memory 4,970 MB
1239 ET SINCE RESTART 6D 17H

Uptime

6 days 17 hours since its last restart, at the last reading
7-day average0peak –
Rank#15,284top 69%
Last wipe109d agono schedule published
Next wipe–no wipe seen yet
Memory4,970MBat the last reading
REC 1

Players

AveragePeak
0123402:0011:0021:0006:0015:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040002:0011:0021:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does gateframe wipe, and when?

To tell the rhythm of gateframe, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 109 days 12 hours ago the current world was made.

Lists and filters

How should you read the tags on gateframe?

These are the tags gateframe publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp8 (Max players): Slots: 8; ts8 (Group limit): The game default applies: teams of up to 8; v2631 (Protocol): Protocol 2631: join only on the same game version; cs156812 (Build): Build 156812; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does gateframe appear in Rust Metrics lists and filters?

Rust Metrics lists featuring gateframe: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What position does gateframe hold among Rust servers?

Player hours over seven days put gateframe at #15,284, in the top 69% of all ranked servers.

How full does gateframe get?

Current headcount on gateframe: 0 players, 8 slots available. Check: player average. 0 over the last seven days.

Operator and location

Which location does gateframe run from?

No region tag on gateframe. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 54.38.67.145:28015.

What Rust version is gateframe on?

Reading: gateframe, Rust network protocol 2631 and build 156812, Linux. To get in, your game needs the same protocol; Steam applies the update.

How does gateframe perform?

Check: fps. Average 223 server fps over the last 48 hours, low of 210. Within range. Check: entities. The peak was 70,325, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 5,658 MB. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on gateframe, and is it online?

gateframe reports online. Status: normal. By its reported uptime, the last restart was roughly 6 days 17 hours ago. Uptime for the last 7 full days: 167 of 168 hours, or 99%. Check: first contact. Rust Metrics logged it on 13 September 2026.

Map and rules

How is gateframe configured, and what rules are in force?

Check: gather rate. The name gateframe does not state one. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

Which map is live on gateframe?

Check: map. Procedural, size 3,500, seed 90210, generated by the game on gateframe. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

What do you do to join gateframe?

Press F1 in Rust and enter client.connect 54.38.67.145:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp8,ptrak,$r?,v2631,gmrust,cs156812,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp8
Max players Slots: 8.
ts8
Group limit The game default applies: teams of up to 8.
v2631
Protocol Protocol 2631: join only on the same game version.
cs156812
Build Build 156812.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.