Z World 1
Offline 54.37.128.65:28035 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 211/500
- 124/100
- 177/225
- 136/700
- 19/200
- 52/1000
Quick answers
from the figures on this pageWipe schedule
When does Z World 1 wipe?
Its rhythm cannot be told from the wipes of Z World 1 on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 17 days ago.
Lists and filters
Which tags does Z World 1 carry, and what do they mean?
These are the tags Z World 1 publishes, and the server browser reads them: gmvanilla (Game mode): The mode is vanilla survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): Build 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Z World 1?
These Rust Metrics lists carry Z World 1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
Where does Z World 1 sit in the rankings?
Ranking for Z World 1: #15,769 on seven-day player hours, top 71% of all ranked servers.
What is the population on Z World 1?
Z World 1 is not responding; status offline, last seen 17 days ago.
Operator and location
What location is Z World 1 hosted in?
No region tag on Z World 1. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 54.37.128.65:28035.
What Rust version is Z World 1 on?
Reading: Z World 1, Rust network protocol 2634 and build 167398, Linux. Matching protocol is required to join. Let Steam update your game.
What is the uptime on Z World 1, and is it online?
Check: connection. Z World 1 is offline at this moment. Last contact was 17 days ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 11 October 2026.
Settings and map
What settings and rules apply on Z World 1?
Check: gather rate. The name Z World 1 does not state one. 8 players per group, the default value. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Carbon of them. It describes itself as vanilla. The meaning given: rates, kits and rules are exactly as Facepunch ships them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on Z World 1?
From seed 1597963589, the game generates the procedural map on Z World 1. Its size is 1,000. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join Z World 1?
Press F1 in Rust and enter client.connect 54.37.128.65:28035. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.