Z Hub 1
Offline 54.37.128.65:28025 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 11 Oct, 15:53 UTC16d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 216/500
- 131/100
- 186/225
- 35/200
- 199/700
- 64/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Z Hub 1?
An average of 0 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
What wipe timing does Z Hub 1 follow?
The rhythm of Z Hub 1's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 2 hours ago.
Lists and filters
How should you read the tags on Z Hub 1?
Tags published by Z Hub 1, read by the game's server browser: gmvanilla (Game mode): Survival on vanilla settings; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^v (Vanilla): Unmodified from Facepunch's release: no altered rates, no kits, no extra rules; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show Z Hub 1?
These Rust Metrics lists carry Z Hub 1: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
What position does Z Hub 1 hold among Rust servers?
Ranking for Z Hub 1: #15,769 on seven-day player hours, top 71% of all ranked servers.
How full does Z Hub 1 get?
Z Hub 1 is not responding; status offline, last seen 16 days 1 hours ago.
Server details
Which location does Z Hub 1 run from?
No region tag on Z Hub 1. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 54.37.128.65:28025.
What Rust version is Z Hub 1 on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by Z Hub 1. Matching protocol is required to join. Let Steam update your game.
How reliable is Z Hub 1, and is it online now?
Check: connection. Z Hub 1 is offline at this moment. Last contact was 16 days 1 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Rules and settings
How is Z Hub 1 configured, and what rules are in force?
Reading the name gives no gather rate for Z Hub 1. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. The server calls itself vanilla, with this meaning: unmodified from Facepunch's release: no altered rates, no kits, no extra rules. Check: anti-cheat. VAC, Valve's system, is on.
What map is Z Hub 1 on?
From seed 512920144, the game generates the procedural map on Z Hub 1. Its size is 1,000. View it on RustMaps from this page: matching size and seed give an identical map.
How to join
How can you get onto Z Hub 1?
To join: start Rust, press F1 and type client.connect 54.37.128.65:28025. Or press Launch Rust here and Steam opens the game and connects you.