MyRustServer
Offline 54.254.60.160:28015 checked 21d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 183/500
- 127/100
- 182/225
- 85/700
- 343/200
- 246/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does MyRustServer follow?
To tell the rhythm of MyRustServer, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 24 days 10 hours ago the current world was made.
Tags
Which tags does MyRustServer carry, and what do they mean?
These are the tags MyRustServer publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167231 (Build): Game build reading: 167231; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does MyRustServer appear in Rust Metrics lists and filters?
These Rust Metrics lists carry MyRustServer: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does MyRustServer sit in the rankings?
Player hours over seven days put MyRustServer at #15,874, in the top 72% of all ranked servers.
What is the population on MyRustServer?
Reading for MyRustServer: offline at this moment; last seen 21 days 2 hours ago.
Operator and location
Which location does MyRustServer run from?
No region comes from MyRustServer. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 54.254.60.160:28015.
What Rust version is MyRustServer on?
Version check: Rust network protocol 2634 and build 167231 on Windows, run by MyRustServer. Matching protocol is required to join. Let Steam update your game.
Is MyRustServer up, and how often does it stay up?
Reading: offline. MyRustServer last answered 21 days 2 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 8 October 2026, recorded by Rust Metrics.
Map and rules
What rules does MyRustServer enforce, and what are its settings?
No gather rate appears in the name: MyRustServer. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; gather, build and raid, as the game normally runs. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Carbon. Check: anti-cheat. VAC, Valve's system, is on.
What map is MyRustServer on?
Check: map. Procedural, generated by the game, on MyRustServer.
Join
How can you get onto MyRustServer?
To join: start Rust, press F1 and type client.connect 54.254.60.160:28015. Or press Launch Rust here and Steam opens the game and connects you.