RUST METRICSFlight deck · live data
Data live Servers11,757 Players71,901 Populated3,470 Fresh wipes 3 h213 Scan5 min
‹ All servers54.247.8.117:28015
Offline Full Queue Fresh wipe Wipe due No query

Zed_Skipper

Offline 54.247.8.117:28015 checked 40d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,413no region published
Last wipe40d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What wipe timing does Zed_Skipper follow?

The rhythm of Zed_Skipper's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 40 days 7 hours ago.

Lists and filters

Which tags does Zed_Skipper carry, and what do they mean?

These are the tags Zed_Skipper publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp10 (Max players): Slots: 10; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Match the game version: protocol 2633 is required; cs163407 (Build): The server runs game build 163407; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Zed_Skipper appear in Rust Metrics lists and filters?

On Rust Metrics, Zed_Skipper sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Occupancy

Where does Zed_Skipper sit in the rankings?

Player hours over seven days put Zed_Skipper at #15,413, in the top – of all ranked servers.

How full does Zed_Skipper get?

Reading for Zed_Skipper: offline at this moment; last seen 40 days 6 hours ago.

Server details

Where does Zed_Skipper sit?

Reading: location. Zed_Skipper gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 54.247.8.117:28015.

What Rust version is Zed_Skipper on?

Version check: Rust network protocol 2633 and build 163407 on Windows, run by Zed_Skipper. Check: protocol. To join, your game must match; Steam handles the update.

What is the uptime on Zed_Skipper, and is it online?

Reading: offline. Zed_Skipper last answered 40 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 19 September 2026.

Rules and settings

What rules does Zed_Skipper enforce, and what are its settings?

Reading the name gives no gather rate for Zed_Skipper. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Carbon plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Zed_Skipper on?

Procedural map on Zed_Skipper, made by the game's generator.

Connection

What do you do to join Zed_Skipper?

Press F1 in Rust and enter client.connect 54.247.8.117:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163407,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp10
Max players Slots: 10.
ts8
Group limit Team cap of 8, which is the game default.
v2633
Protocol Match the game version: protocol 2633 is required.
cs163407
Build The server runs game build 163407.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Carbon handles the plugins here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.