IndustrialCooking test
Offline 54.209.114.76:28015 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 179/500
- 130/100
- 182/225
- 137/700
- 22/200
- 46/1000
Quick answers
from the figures on this pageWipe timing
How often does IndustrialCooking test wipe, and when?
To tell the rhythm of IndustrialCooking test, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 18 days 6 hours ago.
Lists and filters
How should you read the tags on IndustrialCooking test?
These are the tags IndustrialCooking test publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): The server runs game build 167398; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show IndustrialCooking test?
On Rust Metrics, IndustrialCooking test sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does IndustrialCooking test hold among Rust servers?
Ranking for IndustrialCooking test: #15,849 on seven-day player hours, top 72% of all ranked servers.
What player count does IndustrialCooking test carry?
IndustrialCooking test is not responding; status offline, last seen 17 days 6 hours ago.
Operator and location
Which location does IndustrialCooking test run from?
No region tag on IndustrialCooking test. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 54.209.114.76:28015.
What Rust version is IndustrialCooking test on?
Version check: Rust network protocol 2634 and build 167398 on Linux, run by IndustrialCooking test. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is IndustrialCooking test, and is it online now?
Reading: offline. IndustrialCooking test last answered 17 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 10 October 2026.
Rules and settings
How is IndustrialCooking test configured, and what rules are in force?
Reading the name gives no gather rate for IndustrialCooking test. No limit is set beyond the default. Groups take up to 8 players. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.
What map is IndustrialCooking test on?
Procedural map on IndustrialCooking test, made by the game's generator.
Connection
How can you get onto IndustrialCooking test?
Press F1 in Rust and enter client.connect 54.209.114.76:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.