bots-test
Offline 52.26.62.193:28015 checked 1d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 33/500
- 120/100
- 52/225
- 13/700
- 2/200
- 3/1000
Quick answers
from the figures on this pageWipe timing
What wipe timing does bots-test follow?
To tell the rhythm of bots-test, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 34 hours ago.
Tag meanings
How should you read the tags on bots-test?
Tags published by bots-test, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does bots-test appear in Rust Metrics lists and filters?
These Rust Metrics lists carry bots-test: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
Where does bots-test sit in the rankings?
Ranking for bots-test: #15,349 on seven-day player hours, top 69% of all ranked servers.
How full does bots-test get?
Status for bots-test: offline. Last seen 29 hours ago. A seven-day average of 0 players is the reading.
Operator and location
What location is bots-test hosted in?
Reading: location. bots-test gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 52.26.62.193:28015.
What Rust version is bots-test on?
Reading: bots-test, Rust network protocol 2635 and build 168909, Linux. To get in, your game needs the same protocol; Steam applies the update.
How reliable is bots-test, and is it online now?
Reading: offline. bots-test last answered 29 hours ago. Reading: 0% uptime over the last 1 full day. It was up 0 of 24 hours. The first sighting on Rust Metrics was 27 October 2026.
Map and rules
How is bots-test configured, and what rules are in force?
No gather rate appears in the name: bots-test. The group cap is 8 players, which is the default in the game. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
What map is bots-test on?
Procedural map on bots-test, made by the game's generator.
Connection
How can you get onto bots-test?
To join: start Rust, press F1 and type client.connect 52.26.62.193:28015. Or press Launch Rust here and Steam opens the game and connects you.