Generator
Offline 52.160.149.136:28015 checked 16d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 29/500
- 129/100
- 32/225
- 20/700
- 5/200
- 2/1000
Quick answers
from the figures on this pageWipe schedule
How often does Generator wipe, and when?
To tell the rhythm of Generator, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world in play was created 16 days 12 hours ago.
Tags
How should you read the tags on Generator?
Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp1 (Max players): 1 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167584 (Build): Build 167584; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Carbon handles the plugins here from Generator. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show Generator?
Rust Metrics lists featuring Generator: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Occupancy
Where does Generator sit in the rankings?
Ranking for Generator: #15,535 on seven-day player hours, top 71% of all ranked servers.
What player count does Generator carry?
Reading for Generator: offline at this moment; last seen 16 days 11 hours ago.
Server details
What location is Generator hosted in?
No region comes from Generator. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 52.160.149.136:28015.
What Rust version is Generator on?
Version check: Rust network protocol 2634 and build 167584 on Linux, run by Generator. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is Generator, and is it online now?
Reading: offline. Generator last answered 16 days 11 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. The first sighting on Rust Metrics was 12 October 2026.
Rules and settings
What settings and rules apply on Generator?
No gather rate appears in the name: Generator. The group cap is 8 players, which is the default in the game. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Plugin count: Carbon. VAC is off. That is Valve's anti-cheat.
Join
How do you connect to Generator?
Check: join. Open Rust, press F1, then enter client.connect 52.160.149.136:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.