A Rust Server
Online 51.91.52.81:28015 checked 13m ago
Server instruments
no direct query in 48 hoursPlayers now
no slots published 7-day avg7-day peak 1, past the slotsServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:21 UTC1d ago | – | – | running | 0 |
| Wed 21 Oct, 09:12 UTC8d ago | 2 | halved by day 1 | 7.2 days | 0 |
| Wed 14 Oct, 14:29 UTC15d ago | 3 | halved by day 1 | 6.8 days | 0 |
| Mon 12 Oct, 16:25 UTC16d ago | 2 | – | 1.9 days | 0 |
| Sun 11 Oct, 12:56 UTC18d ago | 1 | – | 1.1 days | 0 |
| Thu 8 Oct, 09:08 UTC21d ago | 1 | halved by day 1 | 3.2 days | 0 |
| Wed 7 Oct, 19:17 UTC21d ago | 1 | – | 0.6 days | 0 |
| Tue 6 Oct, 15:46 UTC22d ago | 1 | – | 1.1 days | 0 |
| Mon 5 Oct, 17:30 UTC23d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 176/500
- 134/100
- 118/225
- 79/700
- 40/200
- 246/700
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on A Rust Server?
An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 7 hours. Above half that peak the crowd stayed until the next wipe in 0% of recent wipes. It fell below half by day 1 when it didn't.
When does A Rust Server wipe?
No next wipe can be predicted for A Rust Server, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 22 hours ago.
Tags
How should you read the tags on A Rust Server?
Tags published by A Rust Server, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp0 (Max players): 0 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Game build reading: 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^v (Vanilla): Rates, kits and rules are exactly as Facepunch ships them; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Plugin framework in use: Carbon. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Rust Server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry A Rust Server: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player count
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #13,842, in the top 62% of all ranked servers.
What is the population on A Rust Server?
Reading for A Rust Server: 0 players online now. Check: players over seven days. Average 0, peak 1. Check: 48-hour peak. 16:00 UTC, 0 players on average.
Server
Where does A Rust Server sit?
No region tag on A Rust Server. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.91.52.81:28015.
What Rust version is A Rust Server on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by A Rust Server. To get in, your game needs the same protocol; Steam applies the update.
How reliable is A Rust Server, and is it online now?
Check: connection. A Rust Server is online at this moment. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
How is A Rust Server configured, and what rules are in force?
Check: gather rate. The name A Rust Server does not state one. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Carbon plugins are running. Vanilla is the label it uses: rates, kits and rules are exactly as Facepunch ships them. Anti-cheat reading: VAC on, Valve's system.
Join
How do you connect to A Rust Server?
Check: join. Open Rust, press F1, then enter client.connect 51.91.52.81:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.