RUST METRICSFlight deck · live data
Data live Servers11,626 Players39,326 Populated2,997 Fresh wipes 3 h99 Scan5 min
‹ All servers51.89.59.240:28125
Offline Full Queue Fresh wipe Wipe due No query

MGCDRP Rust Staging

Offline 51.89.59.240:28125 checked 6d ago

moddedcarbon
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,412top 69%
Last wipe11d agono schedule published
Next wipe–too few wipes seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct14 Oct18 Oct21 Oct25 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.4 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctSun 11 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 21:46 UTC11d ago 0 – running 0
Sun 11 Oct, 11:17 UTC16d ago 0 – 5.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on MGCDRP Rust Staging?

At their busiest, its recent wipes drew 0 players on average. Peak crowd on the latest wipe: 0 hours in.

How often does MGCDRP Rust Staging wipe, and when?

To tell the rhythm of MGCDRP Rust Staging, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 11 days 9 hours ago.

Tags

Which tags does MGCDRP Rust Staging carry, and what do they mean?

Tags published by MGCDRP Rust Staging, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): Slots: 50; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^z (Modded): Check: category. Modded, because plugins or settings alter the game; ^y (Carbon): Check: framework. Carbon. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show MGCDRP Rust Staging?

On Rust Metrics, MGCDRP Rust Staging sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does MGCDRP Rust Staging hold among Rust servers?

Player hours over seven days put MGCDRP Rust Staging at #15,412, in the top 69% of all ranked servers.

How full does MGCDRP Rust Staging get?

Reading for MGCDRP Rust Staging: offline at this moment; last seen 6 days 15 hours ago. Check: player average. 0 over the last seven days.

Operator and location

What location is MGCDRP Rust Staging hosted in?

No region comes from MGCDRP Rust Staging. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.89.59.240:28125.

What Rust version is MGCDRP Rust Staging on?

Version check: Rust network protocol 2634 and build 167781 on Linux, run by MGCDRP Rust Staging. To get in, your game needs the same protocol; Steam applies the update.

What is the uptime on MGCDRP Rust Staging, and is it online?

MGCDRP Rust Staging reports offline. The last reading came 6 days 15 hours ago. Reading: 10% uptime over the last 7 full days. It was up 16 of 168 hours. Check: first contact. Rust Metrics logged it on 11 October 2026.

Map and rules

What rules does MGCDRP Rust Staging enforce, and what are its settings?

Reading the name gives no gather rate for MGCDRP Rust Staging. The group cap is 8 players, which is the default in the game. survival, gather, build and raid, as the game normally runs — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Carbon of them. VAC is off. That is Valve's anti-cheat.

How to join

What do you do to join MGCDRP Rust Staging?

Check: join. Open Rust, press F1, then enter client.connect 51.89.59.240:28125. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players Slots: 50.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build Build 167781.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Check: category. Modded, because plugins or settings alter the game.
^y
Carbon Check: framework. Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.