salvation
Offline 51.89.195.13:26400 checked 3d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 127/500
- 131/100
- 190/225
- 68/700
- 8/200
- 22/1000
Quick answers
from the figures on this pageWipe schedule
How often does salvation wipe, and when?
To tell the rhythm of salvation, too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 13 days 23 hours ago.
Lists and filters
Which tags does salvation carry, and what do they mean?
Tags published by salvation, read by the game's server browser: gmvanilla (Game mode): Check: mode. Vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): Build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does salvation appear in Rust Metrics lists and filters?
Rust Metrics lists featuring salvation: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Occupancy
What position does salvation hold among Rust servers?
Player hours over seven days put salvation at #15,335, in the top 69% of all ranked servers.
What is the population on salvation?
Reading for salvation: offline at this moment; last seen 3 days 22 hours ago. Check: player average. 0 over the last seven days.
Operator and location
Which location does salvation run from?
No region comes from salvation. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.89.195.13:26400.
What Rust version is salvation on?
Version check: Rust network protocol 2634 and build 167781 on Linux, run by salvation. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is salvation, and is it online now?
Check: connection. salvation is offline at this moment. Last contact was 3 days 22 hours ago. Reading: 50% uptime over the last 7 full days. It was up 84 of 168 hours. Reading: first seen 15 October 2026, recorded by Rust Metrics.
Rules and settings
What settings and rules apply on salvation?
Reading the name gives no gather rate for salvation. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is salvation on?
Check: map. Procedural, size 4,000, seed 1234567890, generated by the game on salvation. The map repeats when size and seed match. Open it on RustMaps from this page.
Join
How do you connect to salvation?
Press F1 in Rust and enter client.connect 51.89.195.13:26400. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.