Oczoplonsy.4netplayers
Offline 51.83.238.197:21900 checked 31d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 172/500
- 128/100
- 169/225
- 82/700
- 100/200
- 244/700
Quick answers
from the figures on this pageWipe schedule
What wipe timing does Oczoplonsy.4netplayers follow?
The rhythm of Oczoplonsy.4netplayers's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 47 days 20 hours ago.
Tag meanings
Which tags does Oczoplonsy.4netplayers carry, and what do they mean?
Check: tags. The game's server browser reads gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Game build reading: 165217; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Oczoplonsy.4netplayers. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does Oczoplonsy.4netplayers appear in Rust Metrics lists and filters?
On Rust Metrics, Oczoplonsy.4netplayers sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does Oczoplonsy.4netplayers hold among Rust servers?
Ranking for Oczoplonsy.4netplayers: #16,957 on seven-day player hours, top 71% of all ranked servers.
What is the population on Oczoplonsy.4netplayers?
Oczoplonsy.4netplayers is not responding; status offline, last seen 31 days 6 hours ago.
Server details
Which location does Oczoplonsy.4netplayers run from?
No region tag on Oczoplonsy.4netplayers. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.83.238.197:21900.
What Rust version is Oczoplonsy.4netplayers on?
Reading: Oczoplonsy.4netplayers, Rust network protocol 2633 and build 165217, Linux. To get in, your game needs the same protocol; Steam applies the update.
Is Oczoplonsy.4netplayers up, and how often does it stay up?
Oczoplonsy.4netplayers reports offline. The last reading came 31 days 6 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 13 September 2026.
Map and rules
What rules does Oczoplonsy.4netplayers enforce, and what are its settings?
Check: gather rate. The name Oczoplonsy.4netplayers does not state one. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
Which map is live on Oczoplonsy.4netplayers?
From seed 289356, the game generates the procedural map on Oczoplonsy.4netplayers. Its size is 1,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
How to join
What do you do to join Oczoplonsy.4netplayers?
Press F1 in Rust and enter client.connect 51.83.238.197:21900. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.