RUST METRICSFlight deck · live data
Data live Servers11,849 Players73,470 Populated3,705 Fresh wipes 3 h219 Scan5 min
‹ All servers51.83.197.88:28115
Online Full Queue Fresh wipe Wipe due No query

CSE Network | Rust | 2x Trios | WIPED 10-22

Online EU 51.83.197.88:28115 checked 9m ago

2x trio biweekly wipes moddedcarbon
COM 1 · connect

Server instruments

last reading Thu 12:00 UTC
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 98 SERVER FPS

Server fps

48 h low 50 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 69,268 ×1000

Entities

48 h range 69,084–71,795 · memory 3,406 MB
1239 ET SINCE RESTART 6D 11H

Uptime

6 days 11 hours since its last restart, at the last reading
7-day average0peak 2
Rank#8,870top 40% · #2167 in EU
Last wipe6d agobiweekly schedule
Next wipe7d 5hThu 5 Nov, 19:00 UTC FW
Memory3,406MBat the last reading
REC 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 40% of all ranked servers, top 74% in EU, and #439 of the trio servers (top 70%). Ranked on player hours over the last seven days.

PLAN

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 5h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. WPT 1Thu 5 Nov, 19:00 UTC7d 5hFW
  2. WPT 2Thu 19 Nov, 19:51 UTC21d 6h
  3. WPT 3Thu 3 Dec, 19:00 UTC35d 5hFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 19:51 UTC6d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on CSE Network | Rust | 2x Trios | WIPED 10-22?

At their busiest, its recent wipes drew 2 players on average. Peak crowd on the latest wipe: 2 hours in.

What wipe timing does CSE Network | Rust | 2x Trios | WIPED 10-22 follow?

Its tag guides the prediction: too few of CSE Network | Rust | 2x Trios | WIPED 10-22's wipes are on record to confirm its schedule. Force wipe falls on Thursday 5 November at 19:00 UTC. Every Rust server wipes then; yours included. The world it runs now was made 6 days 17 hours ago. The tags carry an every-two-weeks wipe schedule.

Tags

How should you read the tags on CSE Network | Rust | 2x Trios | WIPED 10-22?

These are the tags CSE Network | Rust | 2x Trios | WIPED 10-22 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): 75 slots in total; ts3 (Group limit): Team cap: 3; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^b (Biweekly): Two-week wipe schedule; ^z (Modded): Modded: plugins or settings depart from the stock game; ^y (Carbon): Plugin framework in use: Carbon; EU (Europe): Europe is the browser category it sits in. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does CSE Network | Rust | 2x Trios | WIPED 10-22 appear in Rust Metrics lists and filters?

These Rust Metrics lists carry CSE Network | Rust | 2x Trios | WIPED 10-22: 2x Rust servers, checked live, EU Rust servers, checked, Modded Rust servers, checked live and Trio servers, group limit 3. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: Trio; Wipe schedule: Every two weeks; Last wipe: In the last week; Gather rate: 2x.

Population

What position does CSE Network | Rust | 2x Trios | WIPED 10-22 hold among Rust servers?

Player hours over the last seven days put CSE Network | Rust | 2x Trios | WIPED 10-22 at #8,870, #2,167 in Europe, in the top 40% of all ranked servers. Check: group rank. #439 among trio servers.

How full does CSE Network | Rust | 2x Trios | WIPED 10-22 get?

0 of 75 slots are filled on CSE Network | Rust | 2x Trios | WIPED 10-22 right now. Seven-day check: 0 players on average. Peak reading: 2.

Server details

Which location does CSE Network | Rust | 2x Trios | WIPED 10-22 run from?

Reading: location. The EU tag puts CSE Network | Rust | 2x Trios | WIPED 10-22 in Europe. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.83.197.88:28115.

What Rust version is CSE Network | Rust | 2x Trios | WIPED 10-22 on?

Rust network protocol 2635 and build 168909 on Linux is the build CSE Network | Rust | 2x Trios | WIPED 10-22 runs. To get in, your game needs the same protocol; Steam applies the update.

How does CSE Network | Rust | 2x Trios | WIPED 10-22 perform?

Reading: 96 server fps on average across the last 48 hours. It never dropped below 50. Peak entity count: 71,795. Buildings, deployables and all else included. Memory peak: 3,579 MB. Expect lag when fps falls and entities climb.

What is the uptime on CSE Network | Rust | 2x Trios | WIPED 10-22, and is it online?

CSE Network | Rust | 2x Trios | WIPED 10-22 reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 6 days 11 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Check: first contact. Rust Metrics logged it on 19 October 2026.

Map and rules

What settings and rules apply on CSE Network | Rust | 2x Trios | WIPED 10-22?

The name carries the rate: 2x gather on CSE Network | Rust | 2x Trios | WIPED 10-22. Groups stop at 3 players. The label given is trio. Mode check gives survival; the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Carbon of them. VAC is on. That is Valve's anti-cheat.

What map is CSE Network | Rust | 2x Trios | WIPED 10-22 on?

Check: map. Procedural, size 3,500, seed 59572148, generated by the game on CSE Network | Rust | 2x Trios | WIPED 10-22. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join CSE Network | Rust | 2x Trios | WIPED 10-22?

Check: join. Open Rust, press F1, then enter client.connect 51.83.197.88:28115. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^z,^y,^b,EU,gmrust,cs168909,ts3

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players 75 slots in total.
ts3
Group limit Team cap: 3.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly Two-week wipe schedule.

Mods and access

^z
Modded Modded: plugins or settings depart from the stock game.
^y
Carbon Plugin framework in use: Carbon.

Region

EU
Europe Europe is the browser category it sits in.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.