RUST METRICSFlight deck · live data
Data live Servers11,749 Players74,551 Populated3,731 Fresh wipes 3 h142 Scan5 min
‹ All servers51.81.79.232:25165
Offline Full Queue Fresh wipe Wipe due No query

CatRust

Offline 51.81.79.232:25165 checked 12d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 2 5 8 10 PAX 0 /10

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,126top 70%
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctSun 4 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 20:41 UTC20d ago 2 – running 0
Tue 6 Oct, 22:11 UTC21d ago 2 – 0.9 days 0
Sun 4 Oct, 17:03 UTC23d ago 2 held half 2.2 days 2
Sat 3 Oct, 18:06 UTC24d ago 2 – 1 days 1
Fri 2 Oct, 23:21 UTC25d ago 2 – 0.8 days 1
Thu 1 Oct, 20:26 UTC FW26d ago 2 – 1.1 days 0
Wed 30 Sep, 20:30 UTC27d ago 2 – 1 days 0
Tue 29 Sep, 21:48 UTC28d ago 2 – 0.9 days 1
Tue 29 Sep, 14:50 UTC28d ago 2 – 0.3 days 1
Mon 28 Sep, 20:16 UTC29d ago 2 – 0.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on CatRust?

An average of 2 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.

What wipe timing does CatRust follow?

No next wipe can be predicted for CatRust, which wipes at irregular times. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 20 days 16 hours ago the current world was made.

Tags

How should you read the tags on CatRust?

These are the tags CatRust publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Game build reading: 166652; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does CatRust appear in Rust Metrics lists and filters?

On Rust Metrics, CatRust sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

Where does CatRust sit in the rankings?

Player hours over seven days put CatRust at #15,126, in the top 70% of all ranked servers.

What is the population on CatRust?

CatRust is not responding; status offline, last seen 12 days 14 hours ago.

Server details

What location is CatRust hosted in?

Reading: location. CatRust gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. Check: address. It reads 51.81.79.232:25165.

What Rust version is CatRust on?

Rust network protocol 2634 and build 166652 on Linux is the build CatRust runs. Matching protocol is required to join. Let Steam update your game.

How reliable is CatRust, and is it online now?

Reading: offline. CatRust last answered 12 days 14 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.

Rules and settings

What rules does CatRust enforce, and what are its settings?

No gather rate appears in the name: CatRust. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is CatRust on?

Check: map. Procedural, size 1,000, seed 4575678, generated by the game on CatRust. View it on RustMaps from this page: matching size and seed give an identical map. Read the map name: Custom Map.

How to join

How can you get onto CatRust?

To join: start Rust, press F1 and type client.connect 51.81.79.232:25165. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp10
Max players The server holds 10 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Game build reading: 166652.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.