RUST METRICSFlight deck · live data
Data live Servers11,792 Players68,594 Populated3,568 Fresh wipes 3 h191 Scan5 min
‹ All servers51.81.79.224:28015
Online Full Queue Fresh wipe Wipe due No query

RustyLands

Online 51.81.79.224:28015 checked 13m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 11:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 118 SERVER FPS

Server fps

48 h low 86 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 120,282 ×1000

Entities

48 h range 104,689–120,754 · memory 4,673 MB
1239 ET SINCE RESTART 21:00

Uptime

21 h 0 min since its last restart, at the last reading
7-day average1peak 3
Rank#3,714top 17%
Last wipe10d agono schedule published
Next wipe–too few wipes seen yet
Memory4,673MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak3players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 30 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 13:55 UTC10d ago 3 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

What should you expect from wipe day on RustyLands?

The busiest point of its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 30 hours in.

When does RustyLands wipe?

To tell the rhythm of RustyLands, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 21 hours ago.

Tags

How should you read the tags on RustyLands?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): 125 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game from RustyLands. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does RustyLands appear in Rust Metrics lists and filters?

These Rust Metrics lists carry RustyLands: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does RustyLands hold among Rust servers?

Ranking for RustyLands: #3,714 on seven-day player hours, top 17% of all ranked servers.

What player count does RustyLands carry?

Current headcount on RustyLands: 0 players, 125 slots available. Seven-day check: 1 players on average. Peak reading: 3. Check: 48-hour peak. 16:00 UTC, 1 players on average.

Server

What location is RustyLands hosted in?

No region comes from RustyLands. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.81.79.224:28015.

What Rust version is RustyLands on?

Rust network protocol 2635 and build 168909 on Linux is the build RustyLands runs. To get in, your game needs the same protocol; Steam applies the update.

How does RustyLands perform?

Reading: 117 server fps on average across the last 48 hours. It never dropped below 86. Peak entity count: 120,754. Buildings, deployables and all else included. Memory peak: 5,358 MB. Expect lag when fps falls and entities climb.

How reliable is RustyLands, and is it online now?

Reading: online. RustyLands answers right now. Reading: uptime. About 21 hours ago it restarted, on its own count. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 18 October 2026.

Rules and settings

How is RustyLands configured, and what rules are in force?

No gather rate appears in the name: RustyLands. No limit is set beyond the default. Groups take up to 8 players. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. VAC is on. That is Valve's anti-cheat.

Which map is live on RustyLands?

Size 4,500 and seed 50000: the game generates the procedural map on RustyLands from them. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Join

How can you get onto RustyLands?

To join: start Rust, press F1 and type client.connect 51.81.79.224:28015. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp125
Max players 125 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.