RUST METRICSFlight deck · live data
Data live Servers11,790 Players64,938 Populated3,582 Fresh wipes 3 h124 Scan5 min
‹ All servers51.81.176.76:23771
Offline Full Queue Fresh wipe Wipe due No query

The Boys

Offline 51.81.176.76:23771 checked 1d ago

moddedoxide
COM 1 · connect

Server instruments

last reading Tue 00:00 UTC
0 10 20 30 40 PAX 2 /40

Players now

5% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 237 SERVER FPS

Server fps

48 h low 236 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 46,931 ×1000

Entities

48 h range 46,886–46,931 · memory 2,933 MB
1239 ET SINCE RESTART 03:09

Uptime

3 h 9 min since its last restart, at the last reading
7-day average1peak 2
Rank#6,433top 29%
Last wipe4d agono schedule published
Next wipe–too few wipes seen yet
Memory2,933MB48 h peak 2 players
REC 1

Players

AveragePeak
00.511.5223:0000:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040023:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 20:59 UTC4d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What should you expect from wipe day on The Boys?

The busiest point of its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

When does The Boys wipe?

The rhythm of The Boys's wipes cannot be told yet: too few are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 4 days 1 hours ago.

Tags

Which tags does The Boys carry, and what do they mean?

These are the tags The Boys publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does The Boys appear in Rust Metrics lists and filters?

Rust Metrics lists featuring The Boys: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does The Boys hold among Rust servers?

Ranking for The Boys: #6,433 on seven-day player hours, top 29% of all ranked servers.

How full does The Boys get?

Status for The Boys: offline. Last seen 45 hours ago. Seven-day check: 1 players on average. Peak reading: 2. Check: 48-hour peak. 23:00 UTC, 2 players on average.

Server

Which location does The Boys run from?

Reading: location. The Boys gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.81.176.76:23771.

What Rust version is The Boys on?

Rust network protocol 2635 and build 168909 on Linux is the build The Boys runs. Matching protocol is required to join. Let Steam update your game.

Is performance on The Boys within range?

Check: fps. Average 236 server fps over the last 48 hours, low of 236. Within range. Check: entities. The peak was 46,931, counting buildings, deployables and the rest of the world. Reading: 2,933 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is The Boys, and is it online now?

Reading: offline. The Boys last answered 45 hours ago. By its reported uptime, the last restart was roughly 3 hours ago. Uptime for the last 3 full days: 17 of 72 hours, or 24%. The first sighting on Rust Metrics was 24 October 2026.

Map and rules

What settings and rules apply on The Boys?

Reading the name gives no gather rate for The Boys. No limit is set beyond the default. Groups take up to 8 players. survival, standard play of gathering, building and raiding — that is the game mode. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is The Boys on?

From seed 50000, the game generates the procedural map on The Boys. Its size is 3,000. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to The Boys?

Check: join. Open Rust, press F1, then enter client.connect 51.81.176.76:23771. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build Build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.