2016
Offline 51.81.176.105:24486 checked 39d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 185/225
- 92/700
- 244/700
- 344/350
Quick answers
from the figures on this pageWipe schedule
When does 2016 wipe?
The rhythm of 2016's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world it runs now was made 60 days 14 hours ago.
Tags
How should you read the tags on 2016?
These are the tags 2016 publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp8 (Max players): The server holds 8 slots; ts8 (Group limit): Default limit in force: 8 per team; v2632 (Protocol): Protocol 2632: join only on the same game version; cs162434 (Build): Game build reading: 162434; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show 2016?
Rust Metrics lists featuring 2016: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does 2016 sit in the rankings?
Ranking for 2016: #15,478 on seven-day player hours, top 70% of all ranked servers.
What is the population on 2016?
Status for 2016: offline. Last seen 39 days 13 hours ago.
Server details
Which location does 2016 run from?
Reading: location. 2016 gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.81.176.105:24486.
What Rust version is 2016 on?
Rust network protocol 2632 and build 162434 on Linux is the build 2016 runs. To get in, your game needs the same protocol; Steam applies the update.
What is the uptime on 2016, and is it online?
Check: connection. 2016 is offline at this moment. Last contact was 39 days 13 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Check: first contact. Rust Metrics logged it on 13 September 2026.
Settings and map
What settings and rules apply on 2016?
Check: gather rate. The name 2016 does not state one. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on 2016?
From seed 50000, the game generates the procedural map on 2016. Its size is 1,500. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
What do you do to join 2016?
Press F1 in Rust and enter client.connect 51.81.176.105:24486. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.