RUST METRICSFlight deck · live data
Data live Servers11,701 Players46,298 Populated3,163 Fresh wipes 3 h102 Scan5 min
‹ All servers51.79.46.188:28015
Offline Full Queue Fresh wipe Wipe due No query

Punch The Clock | Casual Vanilla for Busy People

Offline 51.79.46.188:28015 checked 9d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 19 38 56 75 PAX 0 /75

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,309top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

How often does Punch The Clock | Casual Vanilla for Busy People wipe, and when?

The rhythm of Punch The Clock | Casual Vanilla for Busy People's wipes cannot be told yet: too few are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 10 days 6 hours ago.

Lists and filters

How should you read the tags on Punch The Clock | Casual Vanilla for Busy People?

Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp75 (Max players): The server holds 75 slots; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs167781 (Build): The server runs game build 167781; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server from Punch The Clock | Casual Vanilla for Busy People. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Punch The Clock | Casual Vanilla for Busy People?

On Rust Metrics, Punch The Clock | Casual Vanilla for Busy People sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Occupancy

What position does Punch The Clock | Casual Vanilla for Busy People hold among Rust servers?

Player hours over seven days put Punch The Clock | Casual Vanilla for Busy People at #15,309, in the top 70% of all ranked servers.

How full does Punch The Clock | Casual Vanilla for Busy People get?

Reading for Punch The Clock | Casual Vanilla for Busy People: offline at this moment; last seen 9 days 8 hours ago.

Server details

Which location does Punch The Clock | Casual Vanilla for Busy People run from?

No region comes from Punch The Clock | Casual Vanilla for Busy People. Note: Rust Metrics shows the location a server gives, not where the machine stands. The endpoint you need is 51.79.46.188:28015.

What Rust version is Punch The Clock | Casual Vanilla for Busy People on?

Reading: Punch The Clock | Casual Vanilla for Busy People, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How reliable is Punch The Clock | Casual Vanilla for Busy People, and is it online now?

Check: connection. Punch The Clock | Casual Vanilla for Busy People is offline at this moment. Last contact was 9 days 8 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 19 October 2026, recorded by Rust Metrics.

Settings and map

How is Punch The Clock | Casual Vanilla for Busy People configured, and what rules are in force?

Reading the name gives no gather rate for Punch The Clock | Casual Vanilla for Busy People. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Check: anti-cheat. VAC, Valve's system, is on.

What map is Punch The Clock | Casual Vanilla for Busy People on?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Punch The Clock | Casual Vanilla for Busy People. The map repeats when size and seed match. Open it on RustMaps from this page.

How to join

What do you do to join Punch The Clock | Casual Vanilla for Busy People?

Press F1 in Rust and enter client.connect 51.79.46.188:28015. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp75,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp75
Max players The server holds 75 slots.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Match the game version: protocol 2634 is required.
cs167781
Build The server runs game build 167781.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.