RUST METRICSFlight deck · live data
Data live Servers11,766 Players65,323 Populated3,462 Fresh wipes 3 h190 Scan5 min
‹ All servers51.79.46.137:28015
Online Full Queue Fresh wipe Wipe due No query

Ash's Server

Online 51.79.46.137:28015 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 10:00 UTC
0 31 62 94 125 PAX 0 /125

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 233 SERVER FPS

Server fps

48 h low 35 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 49,491 ×1000

Entities

48 h range 36,666–49,967 · memory 2,981 MB
1239 ET SINCE RESTART 09:00

Uptime

9 h 0 min since its last restart, at the last reading
7-day average0peak 1
Rank#7,981top 36%
Last wipe23d agono schedule published
Next wipe–too few wipes seen yet
Memory2,981MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75113:0022:0007:0015:0001:0010:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0022:0007:0015:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Tue 6 OctMon 5 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 03:55 UTC23d ago 2 – running 0
Mon 5 Oct, 06:36 UTC24d ago 2 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Ash's Server?

An average of 2 players came at the busiest on its recent wipes. After the latest wipe, numbers topped out at 3 hours.

How often does Ash's Server wipe, and when?

The rhythm of Ash's Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 23 days 8 hours ago the current world was made.

Tags

How should you read the tags on Ash's Server?

These are the tags Ash's Server publishes, and the server browser reads them: gmrust (Game mode): Survival, as standard Rust plays it; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show Ash's Server?

On Rust Metrics, Ash's Server sits in these lists: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Ash's Server hold among Rust servers?

Ranking for Ash's Server: #7,981 on seven-day player hours, top 36% of all ranked servers.

What is the population on Ash's Server?

0 of 125 slots are filled on Ash's Server right now. Seven-day check: 0 players on average. Peak reading: 1. Average at the busiest hour was 1 players, at 04:00 UTC over the last 48 hours.

Server details

What location is Ash's Server hosted in?

No region tag on Ash's Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Connect using 51.79.46.137:28015.

What Rust version is Ash's Server on?

Reading: Ash's Server, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

What is the performance reading for Ash's Server?

Check: fps. Average 222 server fps over the last 48 hours, low of 35. Within range. Peak entity count: 49,967. Buildings, deployables and all else included. Check: memory. Peak use was 3,368 MB. Lag, as players feel it, is low fps plus a climbing entity count.

How reliable is Ash's Server, and is it online now?

Reading: online. Ash's Server answers right now. Check: restart. The uptime it reports puts the last restart about 9 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. The first sighting on Rust Metrics was 5 October 2026.

Settings and map

What settings and rules apply on Ash's Server?

Reading the name gives no gather rate for Ash's Server. 8 players per group, the default value. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.

Which map is live on Ash's Server?

Check: map. Procedural, size 3,000, seed 50000, generated by the game on Ash's Server. The map repeats when size and seed match. Open it on RustMaps from this page.

Connection

How do you connect to Ash's Server?

Check: join. Open Rust, press F1, then enter client.connect 51.79.46.137:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp125
Max players The server holds 125 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.