RUST METRICSFlight deck · live data
Data live Servers11,616 Players49,894 Populated3,108 Fresh wipes 3 h102 Scan5 min
‹ All servers51.79.218.253:27834
Online Full Queue Fresh wipe Wipe due No query

Reunion Rust | Beta

Online 51.79.218.253:27834 checked 9m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Fri 06:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 199 SERVER FPS

Server fps

48 h low 152 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 113,328 ×1000

Entities

48 h range 90,450–114,055 · memory 3,548 MB
1239 ET SINCE RESTART 01:22

Uptime

1 h 22 min since its last restart, at the last reading
7-day average0peak 2
Rank#12,768top 57%
Last wipe3d agono schedule published
Next wipe–too few wipes seen yet
Memory3,548MBat the last reading
REC 1

Players

AveragePeak
0123409:0019:0004:0012:0021:0006:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040009:0019:0004:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct30 Oct

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 22:51 UTC3d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What should you expect from wipe day on Reunion Rust | Beta?

At their busiest, its recent wipes drew 2 players on average. 11 hours after the wipe, the crowd peaked on the latest wipe.

How often does Reunion Rust | Beta wipe, and when?

Its rhythm cannot be told from the wipes of Reunion Rust | Beta on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 9 hours ago.

Tag meanings

How should you read the tags on Reunion Rust | Beta?

Tags published by Reunion Rust | Beta, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Which lists and filters on Rust Metrics show Reunion Rust | Beta?

Rust Metrics lists featuring Reunion Rust | Beta: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player count

What position does Reunion Rust | Beta hold among Rust servers?

Player hours over seven days put Reunion Rust | Beta at #12,768, in the top 57% of all ranked servers.

How full does Reunion Rust | Beta get?

Current headcount on Reunion Rust | Beta: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 2.

Operator and location

Where does Reunion Rust | Beta sit?

No region tag on Reunion Rust | Beta. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.79.218.253:27834.

What Rust version is Reunion Rust | Beta on?

Reading: Reunion Rust | Beta, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.

How does Reunion Rust | Beta perform?

Check: fps. Average 193 server fps over the last 48 hours, low of 152. Within range. Peak entity count: 114,055. Buildings, deployables and all else included. Reading: 4,013 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Reunion Rust | Beta up, and how often does it stay up?

Reunion Rust | Beta reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 3 full days: 71 of 72 hours, or 99%. The first sighting on Rust Metrics was 26 October 2026.

Settings and map

What settings and rules apply on Reunion Rust | Beta?

Reading the name gives no gather rate for Reunion Rust | Beta. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.

What map is Reunion Rust | Beta on?

Check: map. Procedural, size 6,000, seed 1, generated by the game on Reunion Rust | Beta. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.

Join

What do you do to join Reunion Rust | Beta?

To join: start Rust, press F1 and type client.connect 51.79.218.253:27834. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players Slots: 40.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Match the game version: protocol 2635 is required.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Check: framework. Oxide (uMod) handles plugins.
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.