Reunion Rust | Beta
Online 51.79.218.253:27834 checked 9m ago
Server instruments
last reading Fri 06:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 152 · below 20 is lag, below 10 is badEntities
48 h range 90,450–114,055 · memory 3,548 MBUptime
1 h 22 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 11 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 22:51 UTC3d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 60/500
- 123/100
- 105/225
- 23/700
- 81/700
- 79/200
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on Reunion Rust | Beta?
At their busiest, its recent wipes drew 2 players on average. 11 hours after the wipe, the crowd peaked on the latest wipe.
How often does Reunion Rust | Beta wipe, and when?
Its rhythm cannot be told from the wipes of Reunion Rust | Beta on record: there are too few. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 3 days 9 hours ago.
Tag meanings
How should you read the tags on Reunion Rust | Beta?
Tags published by Reunion Rust | Beta, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): Slots: 40; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show Reunion Rust | Beta?
Rust Metrics lists featuring Reunion Rust | Beta: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player count
What position does Reunion Rust | Beta hold among Rust servers?
Player hours over seven days put Reunion Rust | Beta at #12,768, in the top 57% of all ranked servers.
How full does Reunion Rust | Beta get?
Current headcount on Reunion Rust | Beta: 0 players, 40 slots available. Check: players over seven days. Average 0, peak 2.
Operator and location
Where does Reunion Rust | Beta sit?
No region tag on Reunion Rust | Beta. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.79.218.253:27834.
What Rust version is Reunion Rust | Beta on?
Reading: Reunion Rust | Beta, Rust network protocol 2635 and build 168909, Linux. Check: protocol. To join, your game must match; Steam handles the update.
How does Reunion Rust | Beta perform?
Check: fps. Average 193 server fps over the last 48 hours, low of 152. Within range. Peak entity count: 114,055. Buildings, deployables and all else included. Reading: 4,013 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
Is Reunion Rust | Beta up, and how often does it stay up?
Reunion Rust | Beta reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 1 hours ago. Uptime for the last 3 full days: 71 of 72 hours, or 99%. The first sighting on Rust Metrics was 26 October 2026.
Settings and map
What settings and rules apply on Reunion Rust | Beta?
Reading the name gives no gather rate for Reunion Rust | Beta. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. VAC is on. That is Valve's anti-cheat.
What map is Reunion Rust | Beta on?
Check: map. Procedural, size 6,000, seed 1, generated by the game on Reunion Rust | Beta. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page. Map name, as listed: Custom Map.
Join
What do you do to join Reunion Rust | Beta?
To join: start Rust, press F1 and type client.connect 51.79.218.253:27834. Or press Launch Rust here and Steam opens the game and connects you.