A Shockbyte x Discord Production Rust Server
Offline 51.79.218.252:21375 checked 17d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 4 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 06:48 UTC27d ago | 3 | – | running | 0 |
| Thu 24 Sep, 04:45 UTC35d ago | 3 | halved by day 1 | 8.1 days | 0 |
| Thu 17 Sep, 09:59 UTC42d ago | 3 | halved by day 1 | 6.8 days | 0 |
| Mon 14 Sep, 08:32 UTC45d ago | 3 | held half | 3.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 193/500
- 129/100
- 82/700
- 27/200
- 283/700
- 30/1000
Quick answers
from the figures on this pageWipe schedule
What should you expect from wipe day on A Shockbyte x Discord Production Rust Server?
At their busiest, its recent wipes drew 3 players on average. After the latest wipe, numbers topped out at 4 hours. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. When it didn't hold, by day 1 it fell below half.
When does A Shockbyte x Discord Production Rust Server wipe?
There is no next wipe to predict: A Shockbyte x Discord Production Rust Server wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 6 hours ago.
Tags
How should you read the tags on A Shockbyte x Discord Production Rust Server?
These are the tags A Shockbyte x Discord Production Rust Server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp125 (Max players): The server holds 125 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The server runs game build 166586; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): Region code: none set; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Plugins or settings make this a modded server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Which lists and filters on Rust Metrics show A Shockbyte x Discord Production Rust Server?
On Rust Metrics, A Shockbyte x Discord Production Rust Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
What position does A Shockbyte x Discord Production Rust Server hold among Rust servers?
Player hours over seven days put A Shockbyte x Discord Production Rust Server at #15,611, in the top 71% of all ranked servers.
What is the population on A Shockbyte x Discord Production Rust Server?
A Shockbyte x Discord Production Rust Server is not responding; status offline, last seen 17 days 11 hours ago.
Server details
What location is A Shockbyte x Discord Production Rust Server hosted in?
No region comes from A Shockbyte x Discord Production Rust Server. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.79.218.252:21375.
What Rust version is A Shockbyte x Discord Production Rust Server on?
Version check: Rust network protocol 2634 and build 166586 on Linux, run by A Shockbyte x Discord Production Rust Server. Matching protocol is required to join. Let Steam update your game.
How reliable is A Shockbyte x Discord Production Rust Server, and is it online now?
Reading: offline. A Shockbyte x Discord Production Rust Server last answered 17 days 11 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. The first sighting on Rust Metrics was 13 September 2026.
Rules and settings
What settings and rules apply on A Shockbyte x Discord Production Rust Server?
Reading the name gives no gather rate for A Shockbyte x Discord Production Rust Server. 8 players per group, the default value. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.
Which map is live on A Shockbyte x Discord Production Rust Server?
Size 3,500 and seed 887108291: the game generates the procedural map on A Shockbyte x Discord Production Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page.
How to join
How do you connect to A Shockbyte x Discord Production Rust Server?
To join: start Rust, press F1 and type client.connect 51.79.218.252:21375. Or press Launch Rust here and Steam opens the game and connects you.