RUST FOR FUN
Online 51.79.218.241:25042 checked 8m ago
Server instruments
last reading Thu 15:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 224 · below 20 is lag, below 10 is badEntities
48 h range 39,589–40,073 · memory 2,445 MBUptime
1 h 57 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:15 UTC FW27d ago | 1 | – | running | 1 |
| Thu 1 Oct, 10:33 UTC28d ago | 1 | – | 0.3 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 157/500
- 122/100
- 185/225
- 92/700
- 244/700
- 344/350
Quick answers
from the figures on this pageWipe timing
What happens on RUST FOR FUN when wipe day comes?
An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.
How often does RUST FOR FUN wipe, and when?
To tell the rhythm of RUST FOR FUN, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 20 hours ago.
Tags
Which tags does RUST FOR FUN carry, and what do they mean?
Tags published by RUST FOR FUN, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Which lists and filters on Rust Metrics show RUST FOR FUN?
On Rust Metrics, RUST FOR FUN sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does RUST FOR FUN hold among Rust servers?
Player hours over seven days put RUST FOR FUN at #15,341, in the top 69% of all ranked servers.
How full does RUST FOR FUN get?
0 of 40 slots are filled on RUST FOR FUN right now. A seven-day average of 0 players is the reading.
Server
What location is RUST FOR FUN hosted in?
No region tag on RUST FOR FUN. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.79.218.241:25042.
What Rust version is RUST FOR FUN on?
Version check: Rust network protocol 2635 and build 168909 on Linux, run by RUST FOR FUN. Check: protocol. To join, your game must match; Steam handles the update.
How does RUST FOR FUN perform?
Over the last 48 hours the average was 228 server fps; the floor was 224. Reading: 40,073 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,445 MB. Expect lag when fps falls and entities climb.
How reliable is RUST FOR FUN, and is it online now?
Check: connection. RUST FOR FUN is online at this moment. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Settings and map
What rules does RUST FOR FUN enforce, and what are its settings?
Check: gather rate. The name RUST FOR FUN does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is RUST FOR FUN on?
From seed 60000, the game generates the procedural map on RUST FOR FUN. Its size is 2,800. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
What do you do to join RUST FOR FUN?
Press F1 in Rust and enter client.connect 51.79.218.241:25042. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.