RUST METRICSFlight deck · live data
Data live Servers11,875 Players97,136 Populated3,915 Fresh wipes 3 h398 Scan5 min
‹ All servers51.79.218.241:25042
Online Full Queue Fresh wipe Wipe due No query

RUST FOR FUN

Online 51.79.218.241:25042 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 15:00 UTC
0 10 20 30 40 PAX 0 /40

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS 224 SERVER FPS

Server fps

48 h low 224 · below 20 is lag, below 10 is bad
0 20 40 60 80 ENT 40,073 ×1000

Entities

48 h range 39,589–40,073 · memory 2,445 MB
1239 ET SINCE RESTART 01:57

Uptime

1 h 57 min since its last restart, at the last reading
7-day average0peak –
Rank#15,341top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory2,445MBat the last reading
REC 1

Players

AveragePeak
0123413:0014:0015:00

Hourly average and peak, UTC.

REC 2

Server performance

010020030040013:0014:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct17 Oct22 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.3 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Thu 1 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 17:15 UTC FW27d ago 1 – running 1
Thu 1 Oct, 10:33 UTC28d ago 1 – 0.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What happens on RUST FOR FUN when wipe day comes?

An average of 1 players came at the busiest on its recent wipes. 0 hours after the wipe, the crowd peaked on the latest wipe.

How often does RUST FOR FUN wipe, and when?

To tell the rhythm of RUST FOR FUN, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 27 days 20 hours ago.

Tags

Which tags does RUST FOR FUN carry, and what do they mean?

Tags published by RUST FOR FUN, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Which lists and filters on Rust Metrics show RUST FOR FUN?

On Rust Metrics, RUST FOR FUN sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does RUST FOR FUN hold among Rust servers?

Player hours over seven days put RUST FOR FUN at #15,341, in the top 69% of all ranked servers.

How full does RUST FOR FUN get?

0 of 40 slots are filled on RUST FOR FUN right now. A seven-day average of 0 players is the reading.

Server

What location is RUST FOR FUN hosted in?

No region tag on RUST FOR FUN. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.79.218.241:25042.

What Rust version is RUST FOR FUN on?

Version check: Rust network protocol 2635 and build 168909 on Linux, run by RUST FOR FUN. Check: protocol. To join, your game must match; Steam handles the update.

How does RUST FOR FUN perform?

Over the last 48 hours the average was 228 server fps; the floor was 224. Reading: 40,073 entities at the highest. That covers buildings, deployables and everything else. Memory peak: 2,445 MB. Expect lag when fps falls and entities climb.

How reliable is RUST FOR FUN, and is it online now?

Check: connection. RUST FOR FUN is online at this moment. Reading: uptime. About 1 hours ago it restarted, on its own count. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 1 October 2026, recorded by Rust Metrics.

Settings and map

What rules does RUST FOR FUN enforce, and what are its settings?

Check: gather rate. The name RUST FOR FUN does not state one. 8 players per group, the default value. The mode is survival. Note the following: the normal game: build, gather, raid. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.

What map is RUST FOR FUN on?

From seed 60000, the game generates the procedural map on RUST FOR FUN. Its size is 2,800. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

What do you do to join RUST FOR FUN?

Press F1 in Rust and enter client.connect 51.79.218.241:25042. You can also use Launch Rust on this page, which passes you to Steam to open Rust and connect.

PLACARDS

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp40
Max players The server holds 40 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build The server runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.