RUST METRICSFlight deck · live data
Data live Servers11,802 Players77,039 Populated3,777 Fresh wipes 3 h111 Scan5 min
‹ All servers51.77.217.39:28015
Online Full Queue Fresh wipe Wipe due No query

Jannah

Online 51.77.217.39:28015 checked 6m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Wed 17:00 UTC
0 25 50 75 100 PAX 0 /100

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 85 SERVER FPS

Server fps

48 h low 64 · below 20 is lag, below 10 is bad
0 25 50 75 100 ENT 91,865 ×1000

Entities

48 h range 89,434–92,016 · memory 3,225 MB
1239 ET SINCE RESTART 5D 21H

Uptime

5 days 21 hours since its last restart, at the last reading
7-day average0peak 1
Rank#11,968top 54%
Last wipe26d agono schedule published
Next wipe–too few wipes seen yet
Memory3,225MB48 h peak 1 players
REC 1

Players

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020021:0006:0015:0000:0009:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct14 Oct21 Oct28 Oct

Top 54% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:14 UTC26d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on Jannah when wipe day comes?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the wipe, the crowd peaked on the latest wipe.

What wipe timing does Jannah follow?

The rhythm of Jannah's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world in play was created 26 days 10 hours ago.

Lists and filters

Which tags does Jannah carry, and what do they mean?

Check: tags. The game's server browser reads gmrust (Game mode): Survival, as standard Rust plays it; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team cap of 8, which is the game default; v2635 (Protocol): Protocol 2635: join only on the same game version; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game from Jannah. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does Jannah appear in Rust Metrics lists and filters?

On Rust Metrics, Jannah sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Occupancy

What position does Jannah hold among Rust servers?

Ranking for Jannah: #11,968 on seven-day player hours, top 54% of all ranked servers.

How full does Jannah get?

Current headcount on Jannah: 0 players, 100 slots available. Check: players over seven days. Average 0, peak 1. Average at the busiest hour was 1 players, at 10:00 UTC over the last 48 hours.

Server

What location is Jannah hosted in?

No region comes from Jannah. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.77.217.39:28015.

What Rust version is Jannah on?

Rust network protocol 2635 and build 167781 on Linux is the build Jannah runs. Matching protocol is required to join. Let Steam update your game.

What is the performance reading for Jannah?

Reading: 91 server fps on average across the last 48 hours. It never dropped below 64. Check: entities. The peak was 92,016, counting buildings, deployables and the rest of the world. Reading: 3,721 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

Is Jannah up, and how often does it stay up?

Check: connection. Jannah is online at this moment. By its reported uptime, the last restart was roughly 5 days 21 hours ago. Reading: 100% uptime over the last 7 full days. It was up 168 of 168 hours. Reading: first seen 24 September 2026, recorded by Rust Metrics.

Settings and map

What rules does Jannah enforce, and what are its settings?

Reading the name gives no gather rate for Jannah. No limit is set beyond the default. Groups take up to 8 players. Mode check gives survival; standard play of gathering, building and raiding. Check: PvP. Fighting and raiding between players are allowed. The server browser lists it as Modded, where plugins or settings change how the game plays. Oxide plugins are running. VAC is off. That is Valve's anti-cheat.

Which map is live on Jannah?

From seed 12345, the game generates the procedural map on Jannah. Its size is 4,000. View it on RustMaps from this page: matching size and seed give an identical map.

Connection

How can you get onto Jannah?

Check: join. Open Rust, press F1, then enter client.connect 51.77.217.39:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp100
Max players The server holds 100 slots.
ts8
Group limit Team cap of 8, which is the game default.
v2635
Protocol Protocol 2635: join only on the same game version.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code Region code: none set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.