RUST METRICSFlight deck · live data
Data live Servers11,721 Players48,587 Populated3,224 Fresh wipes 3 h110 Scan5 min
‹ All servers51.77.212.64:1414
Online Full Queue Fresh wipe Wipe due No query

A Rust Staging Server

Online 51.77.212.64:1414 checked 8m ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 12 25 38 50 PAX 0 /50

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,349top 69%
Last wipe18d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct14 Oct17 Oct21 Oct24 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe timing

What wipe timing does A Rust Staging Server follow?

The rhythm of A Rust Staging Server's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 18 days 4 hours ago the current world was made.

Tag meanings

How should you read the tags on A Rust Staging Server?

Tags published by A Rust Staging Server, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp50 (Max players): 50 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Protocol 2634: join only on the same game version; cs167398 (Build): Game build reading: 167398; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): No region code is set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Plugins or settings make this a modded server. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does A Rust Staging Server appear in Rust Metrics lists and filters?

On Rust Metrics, A Rust Staging Server sits in these lists: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player count

Where does A Rust Staging Server sit in the rankings?

Ranking for A Rust Staging Server: #15,349 on seven-day player hours, top 69% of all ranked servers.

What player count does A Rust Staging Server carry?

0 of 50 slots are filled on A Rust Staging Server right now. Seven-day reading: 0 players on average.

Server

Which location does A Rust Staging Server run from?

No region comes from A Rust Staging Server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Connect using 51.77.212.64:1414.

What Rust version is A Rust Staging Server on?

Rust network protocol 2634 and build 167398 on Linux is the build A Rust Staging Server runs. To get in, your game needs the same protocol; Steam applies the update.

How reliable is A Rust Staging Server, and is it online now?

Check: connection. A Rust Staging Server is online at this moment. Uptime for the last 7 full days: 144 of 168 hours, or 86%. Check: first contact. Rust Metrics logged it on 10 October 2026.

Settings and map

How is A Rust Staging Server configured, and what rules are in force?

Reading the name gives no gather rate for A Rust Staging Server. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Combat and raiding against other players are on. Listing: Modded. Plugins or settings change the game. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is on.

What map is A Rust Staging Server on?

Check: map. Procedural, generated by the game, on A Rust Staging Server.

How to join

How do you connect to A Rust Staging Server?

Check: join. Open Rust, press F1, then enter client.connect 51.77.212.64:1414. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167398,ts8,^o^z

Game

gmrust
Game mode Survival, as standard Rust plays it.
mp50
Max players 50 slots in total.
ts8
Group limit Default limit in force: 8 per team.
v2634
Protocol Protocol 2634: join only on the same game version.
cs167398
Build Game build reading: 167398.
ptrak
Networking Network layer: RakNet, the standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide It runs Oxide, also known as uMod.
^z
Modded Plugins or settings make this a modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.