SWRustServer
Offline 51.75.120.232:28015 checked 23d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 05:40 UTC26d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 121/500
- 120/100
- 186/225
- 57/700
- 5/200
- 24/1000
Quick answers
from the figures on this pageReset cycle
What should you expect from wipe day on SWRustServer?
An average of 0 players came at the busiest on its recent wipes. Peak crowd on the latest wipe: 0 hours in.
How often does SWRustServer wipe, and when?
Its rhythm cannot be told from the wipes of SWRustServer on record: there are too few. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. The world it runs now was made 26 days 3 hours ago.
Tags
Which tags does SWRustServer carry, and what do they mean?
These are the tags SWRustServer publishes, and the server browser reads them: gmvanilla (Game mode): Survival on vanilla settings; mp10 (Max players): 10 slots in total; ts8 (Group limit): Default limit in force: 8 per team; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Check: framework. Oxide (uMod) handles plugins; ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Which lists and filters on Rust Metrics show SWRustServer?
On Rust Metrics, SWRustServer sits in these lists: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What position does SWRustServer hold among Rust servers?
Player hours over seven days put SWRustServer at #15,971, in the top 71% of all ranked servers.
What player count does SWRustServer carry?
Status for SWRustServer: offline. Last seen 23 days 18 hours ago.
Server
Which location does SWRustServer run from?
Reading: location. SWRustServer gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.75.120.232:28015.
What Rust version is SWRustServer on?
Version check: Rust network protocol 2634 and build 166652 on Linux, run by SWRustServer. Check: protocol. To join, your game must match; Steam handles the update.
Is SWRustServer up, and how often does it stay up?
Reading: offline. SWRustServer last answered 23 days 18 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on SWRustServer?
Check: gather rate. The name SWRustServer does not state one. The group cap is 8 players, which is the default in the game. The mode is survival. Note the following: standard play of gathering, building and raiding. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. VAC is on. That is Valve's anti-cheat.
Which map is live on SWRustServer?
Check: map. Procedural, generated by the game, on SWRustServer.
Join
What do you do to join SWRustServer?
Check: join. Open Rust, press F1, then enter client.connect 51.75.120.232:28015. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.