sss
Offline 51.68.166.103:28015 checked 2d ago
Server instruments
no direct query in 48 hoursPlayers now
20% full 7-day avg7-day peakServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 36% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:07 UTC24d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 26/500
- 125/100
- 35/225
- 33/700
- 9/200
- 10/1000
Quick answers
from the figures on this pageWipe timing
When does sss wipe?
To tell the rhythm of sss, too few of its wipes are on record. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. The world in play was created 24 days 5 hours ago.
Tags
Which tags does sss carry, and what do they mean?
Tags published by sss, read by the game's server browser: gmrust (Game mode): Survival, as standard Rust plays it; mp5 (Max players): Slots: 5; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Match the game version: protocol 2635 is required; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): The region field is empty; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Modded: plugins or settings depart from the stock game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does sss appear in Rust Metrics lists and filters?
Rust Metrics lists featuring sss: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does sss sit in the rankings?
Player hours over seven days put sss at #8,060, in the top 36% of all ranked servers.
How full does sss get?
Status for sss: offline. Last seen 2 days 4 hours ago. Check: players over seven days. Average 1, peak 2.
Server
Which location does sss run from?
Reading: location. sss gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.68.166.103:28015.
What Rust version is sss on?
Version check: Rust network protocol 2635 and build 168909 on Windows, run by sss. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is sss, and is it online now?
sss reports offline. The last reading came 2 days 4 hours ago. Uptime for the last 7 full days: 13 of 168 hours, or 8%. Reading: first seen 1 October 2026, recorded by Rust Metrics.
Settings and map
What rules does sss enforce, and what are its settings?
Reading the name gives no gather rate for sss. No limit is set beyond the default. Groups take up to 8 players. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. The server browser lists it as Modded, where plugins or settings change how the game plays. Check: plugins. It runs Oxide of them. VAC is off. That is Valve's anti-cheat.
Which map is live on sss?
The game generates a procedural map for sss.
How to join
How can you get onto sss?
To join: start Rust, press F1 and type client.connect 51.68.166.103:28015. Or press Launch Rust here and Steam opens the game and connects you.