A Rust Server
Online 51.38.40.62:29015 checked 11m ago
Server instruments
last reading Thu 07:00 UTCPlayers now
0% full 7-day avgServer fps
48 h low 235 · below 20 is lag, below 10 is badEntities
48 h range 144,687–150,927 · memory 2,931 MBUptime
17 h 55 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 6 Oct, 17:02 UTC22d ago | 2 | – | running | 0 |
| Mon 21 Sep, 14:17 UTC37d ago | 4 | halved by day 1 | 15.1 days | 1 |
| Sat 19 Sep, 16:22 UTC39d ago | 4 | – | 1.9 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 105/500
- 122/100
- 149/225
- 46/700
- 4/200
- 18/1000
Quick answers
from the figures on this pageReset cycle
What happens on A Rust Server when wipe day comes?
At their busiest, its recent wipes drew 3 players on average. Peak crowd on the latest wipe: 5 hours in. Until the next wipe, the crowd stayed above half that peak in 0% of its recent wipes. By day 1 it fell below half when it didn't.
When does A Rust Server wipe?
There is no next wipe to predict: A Rust Server wipes at irregular times. The monthly force wipe is when every Rust server wipes, and the next one is on Thursday 5 November at 19:00 UTC. 22 days 14 hours ago the current world was made.
Tags
How should you read the tags on A Rust Server?
Check: tags. The game's server browser reads gmrust (Game mode): The game mode is plain Rust survival; mp40 (Max players): Slots: 40; ts200 (Group limit): Team cap: 200; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): Region code: none set; ^o (Oxide): It runs Oxide, also known as uMod; ^z (Modded): Check: category. Modded, because plugins or settings alter the game from A Rust Server. Reading the top of this page: the tags also hold the current players, the queue and when the world was made.
Where does A Rust Server appear in Rust Metrics lists and filters?
Rust Metrics lists featuring A Rust Server: Modded Rust servers, checked live. Reading: server list filters. It comes up under Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player count
Where does A Rust Server sit in the rankings?
Player hours over seven days put A Rust Server at #15,338, in the top 69% of all ranked servers.
What player count does A Rust Server carry?
Current headcount on A Rust Server: 0 players, 40 slots available. A seven-day average of 0 players is the reading.
Server details
Which location does A Rust Server run from?
Reading: location. A Rust Server gives no region. Note: Rust Metrics shows the location a server gives, not where the machine stands. Check: address. It reads 51.38.40.62:29015.
What Rust version is A Rust Server on?
Rust network protocol 2635 and build 168909 on Linux is the build A Rust Server runs. Matching protocol is required to join. Let Steam update your game.
What is the performance reading for A Rust Server?
Over the last 48 hours the average was 238 server fps; the floor was 235. Check: entities. The peak was 150,927, counting buildings, deployables and the rest of the world. Check: memory. Peak use was 3,248 MB. Lag, as players feel it, is low fps plus a climbing entity count.
Is A Rust Server up, and how often does it stay up?
Reading: online. A Rust Server answers right now. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Uptime for the last 7 full days: 139 of 168 hours, or 83%. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What settings and rules apply on A Rust Server?
Check: gather rate. The name A Rust Server does not state one. Group size, maximum: 200 players. The mode is survival. Note the following: the normal game: build, gather, raid. Players can raid each other and fight. That is permitted here. Listing: Modded. Plugins or settings change the game. Check: plugins. It runs Oxide of them. Anti-cheat reading: VAC on, Valve's system.
What map is A Rust Server on?
Size 6,000 and seed 1337: the game generates the procedural map on A Rust Server from them. The map repeats when size and seed match. Open it on RustMaps from this page. Read the map name: Custom Map.
Connection
What do you do to join A Rust Server?
To join: start Rust, press F1 and type client.connect 51.38.40.62:29015. Or press Launch Rust here and Steam opens the game and connects you.