The walking Life
Offline 51.38.209.244:20324 checked 25d ago
Server instruments
no direct query in 48 hoursPlayers now
1% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 153/500
- 135/100
- 184/225
- 95/700
- 240/700
- 349/350
Quick answers
from the figures on this pageWipe timing
How often does The walking Life wipe, and when?
The rhythm of The walking Life's wipes cannot be told yet: too few are on record. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. 27 days 21 hours ago the current world was made.
Tag meanings
Which tags does The walking Life carry, and what do they mean?
These are the tags The walking Life publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Match the game version: protocol 2634 is required; cs166652 (Build): Game build reading: 166652; ptrak (Networking): Network layer: RakNet, the standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does The walking Life appear in Rust Metrics lists and filters?
These Rust Metrics lists carry The walking Life: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Occupancy
What position does The walking Life hold among Rust servers?
Player hours over seven days put The walking Life at #13,916, in the top 61% of all ranked servers.
What player count does The walking Life carry?
Status for The walking Life: offline. Last seen 25 days 20 hours ago.
Server
Which location does The walking Life run from?
Reading: location. The walking Life gives no region. Rust Metrics does not look up where the machine stands; it shows where the server says it is. Check: address. It reads 51.38.209.244:20324.
What Rust version is The walking Life on?
Rust network protocol 2634 and build 166652 on Linux is the build The walking Life runs. Check: protocol. To join, your game must match; Steam handles the update.
How reliable is The walking Life, and is it online now?
Check: connection. The walking Life is offline at this moment. Last contact was 25 days 20 hours ago. Uptime for the last 7 full days: 0 of 168 hours, or 0%. Reading: first seen 2 October 2026, recorded by Rust Metrics.
Settings and map
How is The walking Life configured, and what rules are in force?
Reading the name gives no gather rate for The walking Life. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Combat and raiding against other players are on. Plugins or settings change the game, so it is listed as Modded. Plugin count: Oxide. Anti-cheat reading: VAC on, Valve's system.
Which map is live on The walking Life?
From seed 676767, the game generates the procedural map on The walking Life. Its size is 4,500. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Join
How do you connect to The walking Life?
To join: start Rust, press F1 and type client.connect 51.38.209.244:20324. Or press Launch Rust here and Steam opens the game and connects you.