ion
Online 51.38.155.240:22562 checked 11m ago
Server instruments
last reading Thu 17:00 UTCPlayers now
0% full 7-day avg7-day peakServer fps
48 h low 89 · below 20 is lag, below 10 is badEntities
48 h range 80,696–97,311 · memory 3,695 MBUptime
17 h 4 min since its last restart, at the last readingPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 55% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 05:24 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 144/500
- 127/100
- 201/225
- 79/700
- 229/700
- 351/350
Quick answers
from the figures on this pageReset cycle
What happens on ion when wipe day comes?
The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 35 hours.
When does ion wipe?
Its rhythm cannot be told from the wipes of ion on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 12 hours ago.
Lists and filters
How should you read the tags on ion?
Tags published by ion, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.
Where does ion appear in Rust Metrics lists and filters?
Rust Metrics lists featuring ion: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
Where does ion sit in the rankings?
Ranking for ion: #12,263 on seven-day player hours, top 55% of all ranked servers.
How full does ion get?
0 of 67 slots are filled on ion right now. Check: players over seven days. Average 0, peak 1.
Server details
Which location does ion run from?
Reading: location. ion gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.38.155.240:22562.
What Rust version is ion on?
Rust network protocol 2635 and build 168909 on Linux is the build ion runs. To get in, your game needs the same protocol; Steam applies the update.
Is performance on ion within range?
Over the last 48 hours the average was 118 server fps; the floor was 89. Peak entity count: 97,311. Buildings, deployables and all else included. Reading: 4,563 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.
What is the uptime on ion, and is it online?
ion reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.
Map and rules
What rules does ion enforce, and what are its settings?
No gather rate appears in the name: ion. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.
Which map is live on ion?
Check: map. Procedural, size 4,050, seed 176909869, generated by the game on ion. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.
Connection
How can you get onto ion?
To join: start Rust, press F1 and type client.connect 51.38.155.240:22562. Or press Launch Rust here and Steam opens the game and connects you.