RUST METRICSFlight deck · live data
Data live Servers11,899 Players103,131 Populated3,962 Fresh wipes 3 h371 Scan5 min
‹ All servers51.38.155.240:22562
Online Full Queue Fresh wipe Wipe due No query

ion

Online 51.38.155.240:22562 checked 11m ago

moddedoxide
COM 1 · connect

Server instruments

last reading Thu 17:00 UTC
0 17 34 50 67 PAX 0 /67

Players now

0% full 7-day avg7-day peak
0 10 30 60 120 256 FPS 110 SERVER FPS

Server fps

48 h low 89 · below 20 is lag, below 10 is bad
0 50 100 150 200 ENT 94,608 ×1000

Entities

48 h range 80,696–97,311 · memory 3,695 MB
1239 ET SINCE RESTART 17:04

Uptime

17 h 4 min since its last restart, at the last reading
7-day average0peak 1
Rank#12,263top 55%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Memory3,695MBat the last reading
REC 1

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

REC 2

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 35 hours in.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 05:24 UTC27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Reset cycle

What happens on ion when wipe day comes?

The busiest point of its recent wipes drew 2 players on average. After the latest wipe, numbers topped out at 35 hours.

When does ion wipe?

Its rhythm cannot be told from the wipes of ion on record: there are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe takes every Rust server, including this one. The world it runs now was made 27 days 12 hours ago.

Lists and filters

How should you read the tags on ion?

Tags published by ion, read by the game's server browser: gmrust (Game mode): The game mode is plain Rust survival; mp67 (Max players): The server holds 67 slots; ts8 (Group limit): Default limit in force: 8 per team; v2635 (Protocol): Protocol 2635: join only on the same game version; cs168909 (Build): Build 168909; ptrak (Networking): This is RakNet, Rust's usual network layer; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Check: category. Modded, because plugins or settings alter the game. Players now, queue and world creation time sit in the tags as well, and appear at the top of this page.

Where does ion appear in Rust Metrics lists and filters?

Rust Metrics lists featuring ion: Modded Rust servers, checked live. Check: filters. On the server list it appears under these: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

Where does ion sit in the rankings?

Ranking for ion: #12,263 on seven-day player hours, top 55% of all ranked servers.

How full does ion get?

0 of 67 slots are filled on ion right now. Check: players over seven days. Average 0, peak 1.

Server details

Which location does ion run from?

Reading: location. ion gives no region. Where the machine stands is not checked here; Rust Metrics shows where the server says it is. The endpoint you need is 51.38.155.240:22562.

What Rust version is ion on?

Rust network protocol 2635 and build 168909 on Linux is the build ion runs. To get in, your game needs the same protocol; Steam applies the update.

Is performance on ion within range?

Over the last 48 hours the average was 118 server fps; the floor was 89. Peak entity count: 97,311. Buildings, deployables and all else included. Reading: 4,563 MB of memory at the highest. Lag, as players feel it, is low fps plus a climbing entity count.

What is the uptime on ion, and is it online?

ion reports online. Status: normal. Check: restart. The uptime it reports puts the last restart about 17 hours ago. Reading: 99% uptime over the last 7 full days. It was up 167 of 168 hours. Reading: first seen 13 September 2026, recorded by Rust Metrics.

Map and rules

What rules does ion enforce, and what are its settings?

No gather rate appears in the name: ion. The group cap is 8 players, which is the default in the game. Mode check gives survival; the normal game: build, gather, raid. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Oxide plugins are running. Check: anti-cheat. VAC, Valve's system, is off.

Which map is live on ion?

Check: map. Procedural, size 4,050, seed 176909869, generated by the game on ion. Check: map view. Size and seed match, so the map is the same; view it on RustMaps from this page.

Connection

How can you get onto ion?

To join: start Rust, press F1 and type client.connect 51.38.155.240:22562. Or press Launch Rust here and Steam opens the game and connects you.

PLACARDS

Server tags

what each one means

Published as mp67,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp67
Max players The server holds 67 slots.
ts8
Group limit Default limit in force: 8 per team.
v2635
Protocol Protocol 2635: join only on the same game version.
cs168909
Build Build 168909.
ptrak
Networking This is RakNet, Rust's usual network layer.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Check: category. Modded, because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.