RUST METRICSFlight deck · live data
Data live Servers11,706 Players60,014 Populated3,275 Fresh wipes 3 h164 Scan5 min
‹ All servers51.38.155.226:25010
Offline Full Queue Fresh wipe Wipe due No query

dsc.gg/exod -- test server

Offline 51.38.155.226:25010 checked 13d ago

moddedoxide
COM 1 · connect

Server instruments

no direct query in 48 hours
0 334 668 1003 1337 PAX 0 /1,337

Players now

0% full 7-day avg
0 10 30 60 120 256 FPS – – – SERVER FPS OFF

Server fps

no direct query answered in 48 hours
0 ENT – – – ×1000 OFF

Entities

no direct query answered in 48 hours
1239 ET SINCE RESTART – – : – – OFF

Uptime

no direct query answered in 48 hours
7-day average0peak –
Rank#15,116top 70%
Last wipe13d agono schedule published
Next wipe–no wipe seen yet
Memory–at the last reading
REC 1

Players

No hourly history yet.

Hourly average and peak, UTC.

REC 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

REC 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k16 Oct17 Oct19 Oct20 Oct22 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

PLAN

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

LOG

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

ALTN

Similar servers

the same kind of game, then region, group limit, rate and wipes
QRH

Quick answers

from the figures on this page

Wipe schedule

When does dsc.gg/exod -- test server wipe?

To tell the rhythm of dsc.gg/exod -- test server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 5 hours ago the current world was made.

Lists and filters

How should you read the tags on dsc.gg/exod -- test server?

These are the tags dsc.gg/exod -- test server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1337 (Max players): 1,337 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.

Where does dsc.gg/exod -- test server appear in Rust Metrics lists and filters?

These Rust Metrics lists carry dsc.gg/exod -- test server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player count

What position does dsc.gg/exod -- test server hold among Rust servers?

Ranking for dsc.gg/exod -- test server: #15,116 on seven-day player hours, top 70% of all ranked servers.

How full does dsc.gg/exod -- test server get?

dsc.gg/exod -- test server is not responding; status offline, last seen 13 days 5 hours ago.

Server

Where does dsc.gg/exod -- test server sit?

No region comes from dsc.gg/exod -- test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.38.155.226:25010.

What Rust version is dsc.gg/exod -- test server on?

Reading: dsc.gg/exod -- test server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.

Is dsc.gg/exod -- test server up, and how often does it stay up?

Reading: offline. dsc.gg/exod -- test server last answered 13 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.

Rules and settings

What rules does dsc.gg/exod -- test server enforce, and what are its settings?

Reading the name gives no gather rate for dsc.gg/exod -- test server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.

What map is dsc.gg/exod -- test server on?

Check: map. Procedural, generated by the game, on dsc.gg/exod -- test server.

How to join

How can you get onto dsc.gg/exod -- test server?

Check: join. Open Rust, press F1, then enter client.connect 51.38.155.226:25010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.

PLACARDS

Server tags

what each one means

Published as mp1337,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is plain Rust survival.
mp1337
Max players 1,337 slots in total.
ts8
Group limit Team cap of 8, which is the game default.
v2634
Protocol Your game must run protocol 2634 to get in.
cs167781
Build Game build reading: 167781.
ptrak
Networking RakNet carries the traffic, as standard for Rust.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework in use: Oxide (uMod).
^z
Modded Modded: plugins or settings depart from the stock game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.