dsc.gg/exod -- test server
Offline 51.38.155.226:25010 checked 13d ago
Server instruments
no direct query in 48 hoursPlayers now
0% full 7-day avgServer fps
no direct query answered in 48 hoursEntities
no direct query answered in 48 hoursUptime
no direct query answered in 48 hoursPlayers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipes- 21/500
- 132/100
- 36/225
- 10/700
- 44/700
- 182/215
Quick answers
from the figures on this pageWipe schedule
When does dsc.gg/exod -- test server wipe?
To tell the rhythm of dsc.gg/exod -- test server, too few of its wipes are on record. The next monthly force wipe, when every Rust server wipes, falls on Thursday 5 November at 19:00 UTC. 13 days 5 hours ago the current world was made.
Lists and filters
How should you read the tags on dsc.gg/exod -- test server?
These are the tags dsc.gg/exod -- test server publishes, and the server browser reads them: gmrust (Game mode): The game mode is plain Rust survival; mp1337 (Max players): 1,337 slots in total; ts8 (Group limit): Team cap of 8, which is the game default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): Game build reading: 167781; ptrak (Networking): RakNet carries the traffic, as standard for Rust; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework in use: Oxide (uMod); ^z (Modded): Modded: plugins or settings depart from the stock game. Check: the tags at the top of this page. They also carry players now, queue and world creation time.
Where does dsc.gg/exod -- test server appear in Rust Metrics lists and filters?
These Rust Metrics lists carry dsc.gg/exod -- test server: Modded Rust servers, checked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player count
What position does dsc.gg/exod -- test server hold among Rust servers?
Ranking for dsc.gg/exod -- test server: #15,116 on seven-day player hours, top 70% of all ranked servers.
How full does dsc.gg/exod -- test server get?
dsc.gg/exod -- test server is not responding; status offline, last seen 13 days 5 hours ago.
Server
Where does dsc.gg/exod -- test server sit?
No region comes from dsc.gg/exod -- test server. Rust Metrics does not look up where the machine stands; it shows where the server says it is. The endpoint you need is 51.38.155.226:25010.
What Rust version is dsc.gg/exod -- test server on?
Reading: dsc.gg/exod -- test server, Rust network protocol 2634 and build 167781, Linux. Check: protocol. To join, your game must match; Steam handles the update.
Is dsc.gg/exod -- test server up, and how often does it stay up?
Reading: offline. dsc.gg/exod -- test server last answered 13 days 5 hours ago. Reading: 0% uptime over the last 7 full days. It was up 0 of 168 hours. Check: first contact. Rust Metrics logged it on 16 October 2026.
Rules and settings
What rules does dsc.gg/exod -- test server enforce, and what are its settings?
Reading the name gives no gather rate for dsc.gg/exod -- test server. 8 players per group, the default value. survival, the normal game: build, gather, raid — that is the game mode. Check: PvP. Fighting and raiding between players are allowed. Plugins or settings change the game, so it is listed as Modded. Check: plugins. It runs Oxide of them. Check: anti-cheat. VAC, Valve's system, is on.
What map is dsc.gg/exod -- test server on?
Check: map. Procedural, generated by the game, on dsc.gg/exod -- test server.
How to join
How can you get onto dsc.gg/exod -- test server?
Check: join. Open Rust, press F1, then enter client.connect 51.38.155.226:25010. Alternatively, use Launch Rust on this page: Steam opens Rust and connects you.